I don’t know what it may be but I am getting very bored at or around the middle game here. I’ve played the game twice up to around the level of guilds/optics and the last one seemed to have several problems
1) At the time I was still running at maximum health – not really a problem for cities that have unworked 3/0/1 or 2/0/2 tiles
2) No real territory left
3) No civilisation will trade tech with me because they say I am too advanced (yet they have more techs than me!!!!)
I think it was the last point that did it for me since it seems some fix to help the AI. If I were playing at Deity level then I guess this might be understandable but I was two levels below Deity (Emperor??).
In some ways, I was probably finding the game a little too easy but also very slow to develop at this stage. War seems out of the question simply because all my cities have happiness and health building requirements and have done for the past 20 turns. In any case, wars take a long time to prepare and I am sure something else would turn up to take my attention.
I guess I might also be missing something on the GP side of the game. Specialists seem useful for making money if you have run up against a population max but I can’t see any other compelling reason to have them if there is an improved tile to work instead.
1) At the time I was still running at maximum health – not really a problem for cities that have unworked 3/0/1 or 2/0/2 tiles
2) No real territory left
3) No civilisation will trade tech with me because they say I am too advanced (yet they have more techs than me!!!!)
I think it was the last point that did it for me since it seems some fix to help the AI. If I were playing at Deity level then I guess this might be understandable but I was two levels below Deity (Emperor??).
In some ways, I was probably finding the game a little too easy but also very slow to develop at this stage. War seems out of the question simply because all my cities have happiness and health building requirements and have done for the past 20 turns. In any case, wars take a long time to prepare and I am sure something else would turn up to take my attention.
I guess I might also be missing something on the GP side of the game. Specialists seem useful for making money if you have run up against a population max but I can’t see any other compelling reason to have them if there is an improved tile to work instead.
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