Twice now I have been moving along reasonably well for some time when I thought "why don't I switch from Nationalism to some thing more profitable"? Within a turn or two my aggressive neighbor attacked me. Before I could switch back to Nat and recruit some defenses my outlying cities were overrun! Has anyone else noticed this as a Civ IV AI behaviour? Is it a coincidence?
I wonder if perhaps the AI treats you as if you have an additional inf in your cities automatically when you have Nat (because you could quickly recruit one).
Is there any way to display what you know of the other players' civics? Or do you have to keep track from the announcements log?
I wonder if perhaps the AI treats you as if you have an additional inf in your cities automatically when you have Nat (because you could quickly recruit one).
Is there any way to display what you know of the other players' civics? Or do you have to keep track from the announcements log?
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