I started a new game two nights ago, with the following stats:
Huge map, noble difficulty, marathon speed
19 civs (including me)
Starting civ random (ended up being Egypt)
Random climate, water level, etc
continents
Raging Barbarians
And it has been the best game I've ever played (both entertainment wise and strategy wise. I think I'll post a save today or tomorrow on this game for others to play, because it has a lot of surprises, especially in mid game.
I have respect for creative civs right now, as watching my civs expand without any improvments are a powerful thing.
Strategically, the most impressive key to the good start so far was opening up trade routes with other civs in the late BCs, immediately followed by Judaism. The religion spread like WILDFIRE, and before I knew it, my two neighbors both caught the Judaism bug, and from there no less than 9 other civs, and 6 of my seven neighbors converted(America, Persians, Romans, Chinese, Mailnese, and Russians, only the Japanese failed to convert, I should say the former Japanese). A sight to behold, and key to a peaceful start. Since this is only my fifth game, I'm trying for my first cultural victory, since two of my first three GP have been Great Artists.
Religion has a huge impact on finances, it still amazes me. How hard is it to win a game if you don't have one of the Holy Cities? Has anyone ever won a game without getting a Holy City?
If anyone is interested, I'll publish the 4000BC save game, it really is an interesting map, lets just say there's some surprises for mid game players.
Huge map, noble difficulty, marathon speed
19 civs (including me)
Starting civ random (ended up being Egypt)
Random climate, water level, etc
continents
Raging Barbarians
And it has been the best game I've ever played (both entertainment wise and strategy wise. I think I'll post a save today or tomorrow on this game for others to play, because it has a lot of surprises, especially in mid game.
I have respect for creative civs right now, as watching my civs expand without any improvments are a powerful thing.
Strategically, the most impressive key to the good start so far was opening up trade routes with other civs in the late BCs, immediately followed by Judaism. The religion spread like WILDFIRE, and before I knew it, my two neighbors both caught the Judaism bug, and from there no less than 9 other civs, and 6 of my seven neighbors converted(America, Persians, Romans, Chinese, Mailnese, and Russians, only the Japanese failed to convert, I should say the former Japanese). A sight to behold, and key to a peaceful start. Since this is only my fifth game, I'm trying for my first cultural victory, since two of my first three GP have been Great Artists.
Religion has a huge impact on finances, it still amazes me. How hard is it to win a game if you don't have one of the Holy Cities? Has anyone ever won a game without getting a Holy City?
If anyone is interested, I'll publish the 4000BC save game, it really is an interesting map, lets just say there's some surprises for mid game players.
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