I once had a funny game with diplomacy some time ago. I was on an island with 5 other civs. 3 of us had judaism. Malinese had the holy city) and judaism was spread around the world (though out of the 18 civs, only 5 had it as their state religion). Everybody was living in harmony (only few civs was annoyed at other civs). I did my best to destroy this harmony, conquering the civs without judism on my island didn't give me other civs who was annoyed with me. I took over the malinese, expecting the whole world to go against me, but no, they all still loved me. For each civ with judaism I took over, another civ converted (without me doing anything)
I ended up conquering all civs, but during the whole game not one civ was annoyed (or worse) with me, except after I attacked them
It was weird not getting all those "you attacked our friend" relationship penalities, even though everybody loved everybody else. I only got very few of those... I'm still not sure what happened. I didn't have any mods installed (and was playing on noble)
It was kinda like if you walk to to someone saying you just killed her 10 best friends, and get the response "I don't care, I still love you"
I ended up conquering all civs, but during the whole game not one civ was annoyed (or worse) with me, except after I attacked them
It was weird not getting all those "you attacked our friend" relationship penalities, even though everybody loved everybody else. I only got very few of those... I'm still not sure what happened. I didn't have any mods installed (and was playing on noble)
It was kinda like if you walk to to someone saying you just killed her 10 best friends, and get the response "I don't care, I still love you"
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