The differences are basically measured as in "what percentage of a given era, or the game, does it take to perform this activity".
Major Differences between Marathon and Quick:
A major difference is where the factor is constant, like measured absolutely in turns, or a %age per turn.
Minor Differences:
A minor difference is one introduced by rounding and such, the difference may not actually be minor.
Overall, the slower speeds definitely favor a military approach. Faster movement, faster healing, shorter city resistance, shorter wars and cheaper civic changes all reinforce this.
For discussion: Am I WRONG on any count? It's possible.
Are there other noteworthy disparities between game speeds?
Are some of these balance issues?
Major Differences between Marathon and Quick:
A major difference is where the factor is constant, like measured absolutely in turns, or a %age per turn.
- Units move faster.
- Units heal faster.
- Barbarians spawn in (far) greater quantities.
- Leaders will be refuse-to-talk for less time, leading to shorter wars.
- Deals can be cancelled after less time (after 10 turns).
- You can change civics more often (every 5 turns).
- Cities come out of resistance quicker.
- Bombarding defenses down takes less time.
Minor Differences:
A minor difference is one introduced by rounding and such, the difference may not actually be minor.
- The ratio of worker working to moving is much better, Indian fast worker are less useful.
- Cities are restricted to 1 build a turn, unit-pump cities can have higher (useful) hammer outputs on Marathon. This is mainly applicable for OCC's.
- Less time is spent in Anarchy when making small civic adjustments. On Marathon the only viable switching tactic is to switch one at a time, on Quick it's only viable to switch multiple civics at once.
Overall, the slower speeds definitely favor a military approach. Faster movement, faster healing, shorter city resistance, shorter wars and cheaper civic changes all reinforce this.
For discussion: Am I WRONG on any count? It's possible.
Are there other noteworthy disparities between game speeds?
Are some of these balance issues?
Comment