I was wondering if it's possible to know what kind of bonuses the AI (or the human player on low diff. levels) gets. I'm pretty sure that the AI gets free unit upgrades for example (not to mention instant). I've seen the AI upgrading all its longbowmans to Riflemans just in the middle of my attack (when he had 10 gold in his budget the previous turn ... ).
Also it's pretty obvious that AI starts with more units, is able to build cheaper and faster. One thing I'm suspecting is that they also get a "dice" bonus, i.e. they are more likely to win an equal strength battle on higher difficulty levels. If this is true then it must be a really small advantage, maybe a few percentage points per level.
What I'm interested is in a quantification of bonuses and most of the values should be readable from the XMLs.
Also it's pretty obvious that AI starts with more units, is able to build cheaper and faster. One thing I'm suspecting is that they also get a "dice" bonus, i.e. they are more likely to win an equal strength battle on higher difficulty levels. If this is true then it must be a really small advantage, maybe a few percentage points per level.
What I'm interested is in a quantification of bonuses and most of the values should be readable from the XMLs.
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