You're playing, let's say, Gandhi, and you start in a coastal location with a wheat field nearby, as well as a fish off the coast. 4 or 5 forests nearby. Couple of hills.
Plan #1:
Worker | Agriculture, then Fishing, grow your city to size 3, and actually *build* two settlers (after you fish/farm, you can build each in 9 turns from scratch). After you build the two settlers (maybe get some help from the worker on the last one), chop out a worker and then the pyramids or oracle (whatever suits you best).
--or--
Plan #2:
Worker | Bronzeworking, chop those settler puppies out ASAP. As far as the Wonder goes, either just grow it naturally or chop it out in a nearby settlement.
Plan #1 postpones Settler #1 by 10-12 turns, I'd guess, and Settler #2 by 15-17 turns. But you're still generating them fairly quick, and have all those tasty forests left for chopping out whatever suits you! Stuff that actually requires *shields*.
Haven't done the math or tried it out both ways but I was thinking about it. Thought I'd ask you folks what you thought, though.
Plan #1:
Worker | Agriculture, then Fishing, grow your city to size 3, and actually *build* two settlers (after you fish/farm, you can build each in 9 turns from scratch). After you build the two settlers (maybe get some help from the worker on the last one), chop out a worker and then the pyramids or oracle (whatever suits you best).
--or--
Plan #2:
Worker | Bronzeworking, chop those settler puppies out ASAP. As far as the Wonder goes, either just grow it naturally or chop it out in a nearby settlement.
Plan #1 postpones Settler #1 by 10-12 turns, I'd guess, and Settler #2 by 15-17 turns. But you're still generating them fairly quick, and have all those tasty forests left for chopping out whatever suits you! Stuff that actually requires *shields*.
Haven't done the math or tried it out both ways but I was thinking about it. Thought I'd ask you folks what you thought, though.
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