A popular way to defend against barb invaders is to picket Warriors / Archers on hills & forests outside the borders, preferably with Woodsman / Guerilla promos, and let the barbs break themselves against these defenders.
I was doing this with some Mali skirmishers, with 2 promos in some cases, and barb archers were just walking past them, presumably in favour of something easier to attack, like my economy.
Are these barbs not reading their script? They're supposed to be fearless fighters, are they not? What's all this with ducking out of a scrap because the odds aren't too good?
Is it the extra strength of the Mali UU putting them off? More discerning barbarians in 1.52, or an effect of 1.52 combat odds? Streaky dice?
Raging barb players - you might know a lot about the marauders' behaviour - is this normal?
I was doing this with some Mali skirmishers, with 2 promos in some cases, and barb archers were just walking past them, presumably in favour of something easier to attack, like my economy.
Are these barbs not reading their script? They're supposed to be fearless fighters, are they not? What's all this with ducking out of a scrap because the odds aren't too good?
Is it the extra strength of the Mali UU putting them off? More discerning barbarians in 1.52, or an effect of 1.52 combat odds? Streaky dice?
Raging barb players - you might know a lot about the marauders' behaviour - is this normal?
Comment