Taken from today's patch(btw there's a new patch out, yay it looks awesome!):
- Firepower in combat now based on max strength
This looked real interesting to me. Before we could line up our siege weapons and suicide them on defenders and then mop them up with almost any unit. But now if defending units can still hit hard, well then that could mean much harder invasions.
I'm interested to see people's opinions on this new change in regards to city assaults and is the ingame combat odds calculator going to be corrrect now?
- Firepower in combat now based on max strength
This looked real interesting to me. Before we could line up our siege weapons and suicide them on defenders and then mop them up with almost any unit. But now if defending units can still hit hard, well then that could mean much harder invasions.
I'm interested to see people's opinions on this new change in regards to city assaults and is the ingame combat odds calculator going to be corrrect now?
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