I would say that Civ4 is much harder than Civ3. Emperor on Civ4 is probably what Deity was on Civ3. Immortal and Deity are probably beyond the difficulty in previous Civ games.
I started out on Noble, and moved up each level to Emperor. Played two at Prince, two at Monarch, about five at Emperor, the last two being Shaka Zulu and Augustus Caesar. But I think I won't go above Emperor. Also, I play with SS off and Diplomatic off, though I played one at Prince and one at Monarch with SS on. After a few trips to AC, the thrill is gone IMO, but domination never gets tiring. I'm sure this makes the game easier with SS off (it is the AI's greatest strength), but SS is boring after a while and chasing after SS Civs seems like an uneccessary aspect of the game. Diplomatic seems silly too, as by the time I get to the U.N., there often aren't many Civs left in the game, maybe two big ones and one or two with one city each. It loses some of the meaning. OTOH, culture, domination, and points, seem like true measures of a civilization's greatness, not how early one can build SS parts. Also, I think Earth is the real prize, not Alpha Centauri.
My take would be to play Prince if I wanted to be a pure builder, Monarch if I want a builder/warmonger game, and Emperor if I want mainly a warmonger game. Even playing warmonger, I'll try for some WWs, but mainly it's the national wonders that I go for. The WWs might be captured anyway.
I started out on Noble, and moved up each level to Emperor. Played two at Prince, two at Monarch, about five at Emperor, the last two being Shaka Zulu and Augustus Caesar. But I think I won't go above Emperor. Also, I play with SS off and Diplomatic off, though I played one at Prince and one at Monarch with SS on. After a few trips to AC, the thrill is gone IMO, but domination never gets tiring. I'm sure this makes the game easier with SS off (it is the AI's greatest strength), but SS is boring after a while and chasing after SS Civs seems like an uneccessary aspect of the game. Diplomatic seems silly too, as by the time I get to the U.N., there often aren't many Civs left in the game, maybe two big ones and one or two with one city each. It loses some of the meaning. OTOH, culture, domination, and points, seem like true measures of a civilization's greatness, not how early one can build SS parts. Also, I think Earth is the real prize, not Alpha Centauri.

My take would be to play Prince if I wanted to be a pure builder, Monarch if I want a builder/warmonger game, and Emperor if I want mainly a warmonger game. Even playing warmonger, I'll try for some WWs, but mainly it's the national wonders that I go for. The WWs might be captured anyway.

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