OK, I come from a long background of playing Civ2 (never really liked Civ3 at all). In Civ2, I usually played with a barrack/city ratio of about 1/3 or 1/4, sometimes going close to 1/2 if I was being a war hawk.
That was basically how I balanced out their high cost and need of being rebuilt multiple times, with their huge 50% boost in prowess.
I'm curious at how people are handling barracks in Civ4.
Their cost seems to be less, and they never need to be rebuilt. So maybe you treat them like granaries and/or libraries and just build them in almost every city?
But they give you at most 1 promotion, which is only a 10-20% boost in combat. Perhaps it's kind of a waste to build them at all, unless you're planning on going to war, and even then, just confine them to only the few high production cities that you plan on churning out offensive military with?
That was basically how I balanced out their high cost and need of being rebuilt multiple times, with their huge 50% boost in prowess.
I'm curious at how people are handling barracks in Civ4.
Their cost seems to be less, and they never need to be rebuilt. So maybe you treat them like granaries and/or libraries and just build them in almost every city?
But they give you at most 1 promotion, which is only a 10-20% boost in combat. Perhaps it's kind of a waste to build them at all, unless you're planning on going to war, and even then, just confine them to only the few high production cities that you plan on churning out offensive military with?
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