Originally posted by Axxaer
I found that with separate attack and defence ratings I would tend to build more different military units, as opposed to now just building the one with the best strength (and occasionally some good movement ones).
I found that with separate attack and defence ratings I would tend to build more different military units, as opposed to now just building the one with the best strength (and occasionally some good movement ones).
As ages progress this remains the same. Crossbowmen and Longbowmen are similar, but have different uses. Knights are powerful, but that just encourages offensive pikemen to attack enemy knights. Pikemen mean that you'll definitely want some macemen to protect your knights from enemy Pikes. Macemen are best countered by other Macemen or Knights. Musketmen arrive at the tail end of this, but they do not supplant any of the previous units, rather they are just a supplement.
In the modern age there are reasons to build fighters, bombers, tanks, mechanical infantry, SAM infantry, ships of all types (destroyers are great to defend your ships against fighter attacks), and artillery. You might also want Marines for sea invasions.
Before you'd always do one type of defender, because only one defender would be best. You'd do artillery, which we do in Civ IV anyhow, and you'd also make one, or at most two, attacking units (this is for land). In Civ IV you have a much bigger reason to expand your troop portfolio, as this better enables you to defend your units and cities both defensively and offensively.
-Drachasor
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