Certain civics, techs and so on give extra trade routes.
What does this mean in practice? Does every city have a limited number of "slots" for resources? How many are there per default?
Also - how much income is there from each trade route?
What does this mean in practice? Does every city have a limited number of "slots" for resources? How many are there per default?
Also - how much income is there from each trade route?
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