Ok, so I am playing a large map. It's 180x87. By the mid 1800s it was taking a good minute for each turn. Not to mention that whenever I play, no matter what size, the game does not zoom out well. As in *choppy*.
My computer *should* be able to handle this, and anything else on the market right now.
AMD 64 X2 4400+
XFX Geforce 7800 GTX
4GB OCR low latency ram
The game is running from a raid0 hd, but it's a little fragmented. (a lot fragmented really). I don't think that's the problem, but I'll defrag it tonight.
I checked out the process in task manager, and it was using around 1.4gb ram.
I also tried running the program on only one processor, and setting the priority to real-time. That seemed to help... but only a little. I would NOT reccomend setting the priority unless running a multiprocessor system. Good way to freeze your os.
My computer *should* be able to handle this, and anything else on the market right now.
AMD 64 X2 4400+
XFX Geforce 7800 GTX
4GB OCR low latency ram
The game is running from a raid0 hd, but it's a little fragmented. (a lot fragmented really). I don't think that's the problem, but I'll defrag it tonight.
I checked out the process in task manager, and it was using around 1.4gb ram.
I also tried running the program on only one processor, and setting the priority to real-time. That seemed to help... but only a little. I would NOT reccomend setting the priority unless running a multiprocessor system. Good way to freeze your os.
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