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  • What is power?

    I know it's a horribly noobish question, but I can't find an answer anywhere in the manual or 'pedia.

    What is power (lighting bolt symbol - get it from hydro plants etc.)?

    Thanks.

  • #2
    If you have power available at your cities, your factories will produce 50% more hammers.

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    • #3
      To be more precise, power adds 25% more production to the factory.

      Basically, it is a slightly different way of practice of the same concept of allowing only one type power plant to be built in a city.
      "Compromises are not always good things. If one guy wants to drill a five-inch hole in the bottom of your life boat, and the other person doesn't, a compromise of a two-inch hole is still stupid." - chegitz guevara
      "Bill3000: The United Demesos? Boy, I was young and stupid back then.
      Jasonian22: Bill, you are STILL young and stupid."

      "is it normal to imaginne dartrh vader and myself in a tjhreee way with some hot chick? i'ts always been my fantasy" - Dis

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      • #4
        That's what I figured, much like Civ 1. Thanks.

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        • #5
          In my opinion, in Civ3 there were two MUST HAVE wonders: Bach's Cathedral followed by the Hoover Dam. In Civ4, I think there is only one: Three Gorges Dam. Because power is really, really important.

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          • #6
            Power is the amount of work done per unit time.
            Populus vult decipi, ergo decipiatur

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            • #7
              Meh. 3gorges is very situational. I'm of the opinion it's only worth rushing with GE's or Kremlin+gold. Otherwise just build powerplants in the cities that would benefit from them. You can eventually build recycling thing to remove the unhealth from Coal Plant, so you don't have to feel compelled to build nuclear in cities without rivers.

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              • #8
                I was a bit annoyed at nuke plants giving the same amount of power, but I suppose it balances the game a bit.

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                • #9
                  Nuke plants have a tendency to meltdown at random, and ruin your day. =(

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                  • #10
                    I noticed the other day that the -2 health from coal plants isn't removed by recycling centers. It's not considered unhealth from buildings I guess.

                    So hydropower definitely has benefits. But they only work in cities near rivers. So in normal games 3 gorges won't give that much cities a bonus.

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                    • #11
                      Ther is two types of unhealth. One is from the building, the other is from using 'dirty' power.

                      Recycling only removes the unhealth from buildings, not from power produced from using dirty coal.

                      In the XML, the Coal Plant as a buiding has no unhealth, a Factory has -1 health and so does the Forge has -1 health. Recycling will remove the effect from BUILDINGS only.

                      Since the coal palnt uses dirty fuel to make its power, that -2 health is not removed. It is a seperate number in the XML.

                      It is a punishment for using coal buring power plants. Whereas you could go with nuclear power (if for some reason no access to coal) and have 'clean' power; rsiking a meltdown.

                      I made a small mod where the coal plant is much more filthy, so the people will use or consider nuclear power.

                      The recycling was over powered in my opinion, and reduced its effect somewhat. Lastly if you research Fusion Tech, everyone can build a new Fusion Power Plant that has no ill effect -same as Hydro Plant. And it obsoletes the coal and nuclear plants side effects.

                      In game, if you ever build a coal plant and get recycling, you still will have the -2 heath from making your power from dirty power. If you build a nuclear plant, maybe that will negate the coal plant...,it seemed to me the old coal plant cannot be deleted, so you still get the -2 health from using dirty power, or have used. I do no see where the coal plant will be obsoleted by building a nuclear or hydro plant.

                      I guess if you use coal power ingame, you will have a permanent -2 health penatly, in a non modified game.

                      This is still unclear, and being looked at. The end game has so many +1 health advantages, who cares if you you coal power? So much for worring about true Global Warming that this game clearly is slanted to hard core Liberalism.

                      Using dirty Coal Power is the best and quickest way to make power to produce more production earlier in the game, with no real bad effects, so I changed it where if you use coal, you take a much bigger hit to health, more like -2 health Global additive per Coal Plant you build; and it causes a small chance for Global Warming to occur.

                      Nuclear Power normal usage would never cause Global Warming in reality, so I removed it.

                      Since the AI civs build these too, I wonder if they get the same bad effects and start Global Warming on there own? Effecting you anyway.

                      Though a rare nuclear meltdown is still very nasty (and the game treats it the same as a Nuke going off, plus a 20% chance for Global Warming to start). I left THAT in there for game balance. It seems for 20 nuclear plants after 50 turns you have even odds of one nuclear meltdown in game by default. ( Some have had 5-7, others none even after 100 turns, just bad luck; but it will happen eventually).


                      This will cause people a reason to research Fusion and build a new modded building 'Fusion Power Plant'; to replace the coal and nuclear plants, or upgrade option.
                      Last edited by Xerxes712; December 3, 2005, 07:28.

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                      • #12
                        So in normal games 3 gorges won't give that much cities a bonus.
                        Three Gorges gives ALL cities upon that singular continent (continous land mass) free clean power where it is built. Its a pretty good world wonder to build.

                        The city that builds the Three Gorges Dam must be by a river and/ or have a hydro plant built as a prequesite to construct the wonder.

                        EDIT: It only requirement is research the tech 'Plastics'. So I guess you can build it even if you are in the middle of a desert?? I think that should be changed, so you must have river or hydroplant (means you do have a river) in order to build it.

                        Sure not everyone can do it, but I like that idea better, a small bonus for planning out your cities with at least one by a river if you plan to build this Wonder.
                        Last edited by Xerxes712; December 3, 2005, 07:24.

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                        • #13
                          3 Gorges needs a river, but not a hydroplant. It's a little annoying that I sometimes have to build it away from my production powerhouses because there's no river, but I can usually offset it by rushing a hydroplant in the city first. Expensive though.

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                          • #14
                            @ Xerxes

                            That sounds like a good mod. It have always wondered why there were no fusion plants in the game to begin with.

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                            • #15
                              The nuclear power industry has attempted to mask the environmental effects of atomic energy. While the steam energy that is produced by the heat of the reaction doesn't produce CO2, the refinement process for enriched uranium/plutonium certainly does. There is currently no way to refine nuclear fuels without releasing the same greenhouse gasses as combustion engines.

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