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I thought stacks were discouraged!

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  • #31
    Here's the thing you seem to be overlooking, Heroes. If you do nothing, each of the units in the stack attacks your city (we'll assume they either don't pillage, or else everything is already destroyed). If one of them wins, you lose a unit. Unless you have as many defenders as they have attackers, even their losing will weaken you. If they outnumber you 2 or 3 to 1, then the first batch fights and weakens you, the second batch now has a much easier time of it. So, you deal with it a different way.

    Say they have a stack of 20 units there. You sally out with a cannon that has Drill 2, so it's got 1-2 first strikes, and attack the stack. Your cannon faces off with the best defender in the stack. You might win, or you might lose, but you damage and weaken about 5 of those 20 units. If you attack with 4 cannons, you should have injured just about every unit in the stack. Now you can attack with, say, half a dozen cavalry. The cavalry will probably win, killing 6 of them, leaving 14 weakened troops (the weakest 14). Now the computer is going to A) attack you with terribly weakened troops, where it should lose hideously, B) retreat back to its own territory (problem solved, at least for the moment), or C) sit there and attempt to heal. In C, you've got extra time to bring more troops up to deal with them, and your surviving troops have time to heal. You don't need nearly as many units to deal with a stack when you've got a bunch of collateral damage units there.
    Age and treachery will defeat youth and skill every time.

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    • #32
      Again its all about balance, Ive seen my 2 or 3 city defenders utterly destroy a stack of 10 fresh units with no losses, but its risky. So by all means dont forgoe all other units for catapults.
      --------------------------------------------------------------------------------------------------------------------------------------------------
      The phaonmneal pweor of the hmuan mnid, aoccdrnig to a rscheearch at Cmabrigde Uinervtisy, it deosn't mttaer in waht oredr the ltteers in a wrod are, the olny iprmoatnt tihng is taht the frist and lsat ltteer be in the rghit pclae. The rset can be a taotl mses and you can sitll raed it wouthit a porbelm. Tihs is bcuseae the huamn mnid deos not raed ervey lteter by istlef, but the wrod as a wlohe. Amzanig huh?...So with that said: if you can not read my post because of spelling, then who is really the stupid one?...

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      • #33
        Originally posted by Hauptman
        Again its all about balance, Ive seen my 2 or 3 city defenders utterly destroy a stack of 10 fresh units with no losses, but its risky. So by all means dont forgoe all other units for catapults.
        Certainly not. You only need 4-6 seige units to effectively strike out at a 20+ stack. Probably 3-4 hearty defenders like Longbows and then half a dozen calvary and you're all set.

        Keep in mind that at higher levels the AI does and will use it's own seige units to bring down your city defenders first and also do it's own collateral damage so at Noble of above just sitting back and letting the stack attack your city will probably lose you the city unless you have a LOT of units to absorb the stack.

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