Thanks for the help in the thread about stacks. I've got another question about a timeline for war.
Again, I've still got the demo (frustrating, but I'm excited for the full version, and if there's any weird changes other than the small tech tree that may have something to do with things), and in the 100 turns I get to play, I've noticed that pretty much no warfare occurs unless I start it. I'm on noble difficulty with a small map; Greeks, Romans, Indians, and Inca.
It sounds like maybe on harder difficulties or with different civs that open warfare over resources and land/cities starts well within those first 100 turns, although I could definitely see how it could wait until much later in the game where more varied units begin to pop up.
Anyways, I just wonder about the use for chariots/spearmen/swordsmen/axemen when there doesn't seem to be much going on. Can anyone give me an idea of the norm?
Thanks,
NW
Again, I've still got the demo (frustrating, but I'm excited for the full version, and if there's any weird changes other than the small tech tree that may have something to do with things), and in the 100 turns I get to play, I've noticed that pretty much no warfare occurs unless I start it. I'm on noble difficulty with a small map; Greeks, Romans, Indians, and Inca.
It sounds like maybe on harder difficulties or with different civs that open warfare over resources and land/cities starts well within those first 100 turns, although I could definitely see how it could wait until much later in the game where more varied units begin to pop up.
Anyways, I just wonder about the use for chariots/spearmen/swordsmen/axemen when there doesn't seem to be much going on. Can anyone give me an idea of the norm?
Thanks,
NW
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