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  • #16
    Yep, in teh civ ini. Allow Mouse Scrolling, or something. I find it fascinating that some people aren't geeks like me who like to eyeball their ini files at least once without actually wanting to edit something.

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    • #17
      I love playing with .ini's but sometimes you just don't have the time to load the game and see what happens
      ~I like eggs.~

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      • #18
        Originally posted by John-SJ
        I tried windowed mode at someone's suggestion the other day, but found the game to be unplayable.

        The problem was that the visual position of the mouse did not match the game position. E.g. I hover over a square with the mouse, the description for the square is the description for the square to the right. Or, I tell a unit to "goto" and the place it ends up is offset from the square I clicked on.

        Is there a fix for this problem that anyone knows of?
        I had the same problem. The reason for this is if you set up windowed mode with lets say 1024 * 768, while your desktop resolution equals for example 1280*1024, and you enlarge your window to the size of the desktop resolution but still stay in windowed mode, the overlay that defines the mouse position does no longer correspond to the graphical position.

        That means: If you launch cIV in windowed mode with a selected resolution, DO NOT, NEVER EVER, RESIZE THE WINDOW!!, then it will work without any problem.
        At least it does for me.

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        • #19
          Yup, it's really sad what has happened to the PC gaming industry with releasing buggy games.

          Sometimes I wonder if it would be finacially feasible to create a company that just tested games/apps on different system configurations and then put their seal on the game/app. The only expensive part would be buying the cutting edge technology, the rest would be cheap and fairly easy. Kinda like WHQL but you actually do work.

          Sorry you can't play the game, CBR1100, I would try our tech forum and make a post about your problem and search some of the pages, it sounds like you are experiencing a weird video issue

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          • #20
            Originally posted by xxFlukexx
            Yup, it's really sad what has happened to the PC gaming industry with releasing buggy games.

            Sometimes I wonder if it would be finacially feasible to create a company that just tested games/apps on different system configurations and then put their seal on the game/app. The only expensive part would be buying the cutting edge technology, the rest would be cheap and fairly easy. Kinda like WHQL but you actually do work.
            Well, most of the larger publishers have a pretty huge QA department and they do test things fairly extensively. Since they spend the money on the games, they likely wouldn't spend additional money on this external testing (and most developers wouldn't have the excess cash to afford it outside of the publisher funding).

            Similarly, a large number of these compatibility issues are known, but since they effect only a portion of users, they are deprioritized on the bug fix list (particularly since they don't tend to be super quick fixes either). So, they get dropped down on the list, and as the "drop dead date" approaches, the producer from the publisher goes through the list, marking bugs at the bottom as "WNF -- Will not fix," so that they can hit their release date. Thus, the bugs get fixed in patches.

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            • #21
              Originally posted by Stone-D
              Yep, in teh civ ini. Allow Mouse Scrolling, or something. I find it fascinating that some people aren't geeks like me who like to eyeball their ini files at least once without actually wanting to edit something.
              Gee. Now I feel stupid. I looked over the ini file, but since it was in the first position in the [CONFIG] section, it must have been too obvious! I mean, enabling push scrolling must be a pretty obscure option, right ?

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