I usually let the governors determine which tiles to work, so I suppose that places me under option three.
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Why can't you be a non-conformist just like everybody else?
It's no good (from an evolutionary point of view) to have the physique of Tarzan if you have the sex drive of a philosopher. -- Michael Ruse
The Nedaverse I can accept, but not the Berzaverse. There can only be so many alternate realities. -- Elok
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I often automate my workers. They do a wonderful job. I've never seen them replace towns by farms yet. Quite the opposite, they spam cottages everywhere. And clear every forest they can find, but that's okay, forests are only so-so. They are only useful early game, when you don't have much production from other tiles yet.
I never automate cities though. Those damned governors just don't know how to properly manage one.
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Originally posted by Diadem
I often automate my workers. They do a wonderful job. I've never seen them replace towns by farms yet. Quite the opposite, they spam cottages everywhere. And clear every forest they can find, but that's okay, forests are only so-so. They are only useful early game, when you don't have much production from other tiles yet.
I never automate cities though. Those damned governors just don't know how to properly manage one.
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not keeping forests around to mid/late game can impact your science research -- forcing you to get hospitals or something at the expense of what you want to research. Yes, it's often not worth the early chopping bonus -- depends how close some critical resources are to your start position.Haven't been here for ages....
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Originally posted by Cort Haus
Agreed on the workers (not promotions). I set a couple of workers to automate the local city only for a new capture, and before I new it they were running all over my land, destroying my economy - knocking down forests and turning all my Towns into Farms. I was furious.
Worker Automation Sucks!!!
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Manage everything. Only thing I ever let automate is if I want to beeline to a tech I'll click on it in the tech advisor and it'll select the best path.
Micro'ing your cities early on vs unhappiness is pretty important imo(although less important than in past civ games)
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Originally posted by mgdpublic
The towns into farms things seriously pisses me off. When I saw a worker doing that I deleted it to put the fear of god in my other workers. For some reason they didn't care.
Nuthin' like spending the whole game defending your economy from barbarian and AI marauders, only for it to get pillaged by your own mad workers.
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I was just wondering about automation myself, so I came on here to see what the general feeling was towards worker automation. I've been automating my workers up untill now, but when I took a quick scan of my cities I've noticed that all they build is either farms or cottages. My 3 largest cities are just swaped with farms with way too much excess food, as even if the city grows the new population will just be unhappy anyway. They always clear forests up untill the time when you have lumbermills, they never build workshops, and sometimes they will replace a full grown town with a farm. My cities were just starving for production and they just keep building farms instead of some workshops, mines, or watermills. So I take my small fleet of workers and start microing some workshops and mines in, and found it to be not that bad on the microing side. Its easy to que up a load of worker actions in a few seconds. Go here, workshop, road, go here, workshop, road, go here, farm, road, go here, windmill, road.... Easy as pie. My cities now have a good level of production and they still have pleanty of food for future growth.It's what you learn after you think you know everything, that counts.
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I manage all my cities and units, although I occasionally will automate a couple of workers towards the end of the game."You are one of the cheerleaders for this wasting of time and the wasting of lives. Do you feel any remorse for having contributed to this "culture of death?" Of course not. Hey, let's all play MORE games, and ignore all the really productive things to do with our lives.
Let's pretend to be shocked that a gamer might descend into deeper depression, as his gamer "buds," knowing he was killing himself, couldn't figure out how to call 911 themselves for him. That would have involved leaving their computers I guess."
- Jack Thompson
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manage everything!!!
in civ3 there was a problem, you couldn't avoid riots unless u have happy manager on so i had that but i still controlled the cities and checked what they were doing.
in civ4 happiness is no longer a problem, i hate riots!
i never automated workers!! they ALWAYS do the wrong thing, and city governors sometimes build wonders where i dont want them and tis too hard to set all cities to different governors
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