I have observed that the starting strategies that worked on Monarch level for Normal games don't necessarily work on Epic. I've evolved a starting strategy on Normal based on what I've read here. I start with a Worker or, if I don't have the trees to chop, I start with a Settler. I build two Settlers and one Worker as my first three builds. I then build a warrior or two in my capital city and start on The Pyramids. This works quite well, giving me a strong start.
On Epic, it hasn't turned out that way. I've played the first 75-100 turns of several games in an attempt to develop a strategy. I haven't yet come up with one that satisfies me. When I use the strategy that I used on Normal, it doesn't work all that well. I've only managed to get four viable cities up and running a couple of times. The problem comes with the longer build times. Instead of chopping two tree squares per settler, I have to chop three. Likewise, I have to chop a lot more trees to get The Pyramids. I usually manage to get them, but it takes so long that it sets back my overall development. In addition, on Monarch, the barbs still start coming at you at about 1000 BC while you're at a lower level of development.
Any thoughts about playing Epic?
On Epic, it hasn't turned out that way. I've played the first 75-100 turns of several games in an attempt to develop a strategy. I haven't yet come up with one that satisfies me. When I use the strategy that I used on Normal, it doesn't work all that well. I've only managed to get four viable cities up and running a couple of times. The problem comes with the longer build times. Instead of chopping two tree squares per settler, I have to chop three. Likewise, I have to chop a lot more trees to get The Pyramids. I usually manage to get them, but it takes so long that it sets back my overall development. In addition, on Monarch, the barbs still start coming at you at about 1000 BC while you're at a lower level of development.
Any thoughts about playing Epic?
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