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Does the AI ever declare war?

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  • #31
    Add more Civs! If you play 10 Civs on a standard map, you WILL get attacked.
    "Stuie has the right idea" - Japher
    "I trust Stuie and all involved." - SlowwHand
    "Stuie is right...." - Guynemer

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    • #32
      Originally posted by Diadem
      You were ahead in the techrace solo?

      Perhaps the AI is just very relunctant to attack civs who are far ahead of them techwise.

      Just like a human player wouldn't soon go to war against someone far ahead of him even if that guy has little standing army. Unless you can surprise him by a sudden major offensive that is. But otherwise his superior tech and production will just make you loose in the long run.
      they have no problem attacking you with a high tech unless you are #1 militariliy and have updated your units. Usually if I update my defenders to grenadiers I'll shoot to #1 militarily and they won't touch me. But the times I get lazy and leavy my warriors, axeman, and archers sitting around too long. I'm toast.

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      • #33
        I get declared on all the time at Noble. Monty *always* declares on me, even if same religion and good relations, before the middle ages. Japan declares a lot on me as does Catherine if I haven't cultivated good relations over time (this becomes a priority for me in any game that contians her). Rome declares a lot as does England.

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        • #34
          Originally posted by James M
          Maybe there's a division by zero error, and they think you're infinitely strong.

          I'll try this out at sometime too, it certainly seems like an inversion of the normal mechanics.
          I checked the military numbers and I had a rating of 205000 compared to an average of 1783000, so I don't think that was the case.

          To answer the tech lead question, yes, I was ahead for awhile, but lost it towards the end of the game. However, no matter what the tech situation, when I have tried to defend before with just a warrior, worker and galley, I was always toast fairly soon afterwards!

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          • #35
            Originally posted by Philotas
            I find it interesting that some are finding that the AI's are too aggressive and others are finding the AI's are not aggressive enough. And, even better, many are finding that the AI's can be inconsistent, unpredictable, and even "unhinged".
            I agree that this is a very good thing. Predictable AIs would quickly diminish the replay value of the game. I sometimes feel like I'm playing real people when I'm in single player mode. Especially when the AIs wage war among each other.

            However, unrealistic AIs aren't good either...

            The person who never has war declared on him/her probably needs to check to see if the settings are set so that all the AIs are always peaceful.

            I've never played a game without Alexander the Great declaring war on me.
            Killing is fun in pixels, isn't it?

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