I've been running Civ4 on a system above the recommended requirements and suffered from a perpetual tendency for slow and choppy running which persisted unchanged despite updated drivers and more RAM. After checking many possibilities, I checked the processor priority in task manager while the game was running and found it at BelowNormal.
I created a batch file to force the priority to High when the program starts, which is supposed to keep it at High as long as the program is running. This would work for a while, giving me smooth, fast gameplay and loads, but would eventually slow down again.
When I installed the patch, this batch fix seemed to stop working altogether. Curious, I checked task manager and found that, despite being started at High priority, it was again falling to BelowNormal. Even when I would set it manually to High, reenter the game, and immediately alt-tab back out it would drop back down the BelowNormal!
I've tried restarting my computer and the program, and ending all non-essential programs running on my computer, but it still keeps jumping to BelowNormal after a few
I've never known Windows XP to run any games at BelowNormal, as it defaults everything to at least Normal. Supposedly Windows doesn't automatically change a program's priority while its running. But for some reason, Civ4 just seems hell-bent on making itself a low priority process, making its gameplay obscenely low. I've never seen anything like this.
Is this the case for anybody else with slow gameplay?
Does anybody know why this would be the case? Or why the patch would make it worse?
I haven't been able to find a way to keep it forced on High or even Normal, it just insists on dropping to BelowNormal no matter how many times I change it.
The slowness makes it too tedious for me to even play it very long.
I created a batch file to force the priority to High when the program starts, which is supposed to keep it at High as long as the program is running. This would work for a while, giving me smooth, fast gameplay and loads, but would eventually slow down again.
When I installed the patch, this batch fix seemed to stop working altogether. Curious, I checked task manager and found that, despite being started at High priority, it was again falling to BelowNormal. Even when I would set it manually to High, reenter the game, and immediately alt-tab back out it would drop back down the BelowNormal!
I've tried restarting my computer and the program, and ending all non-essential programs running on my computer, but it still keeps jumping to BelowNormal after a few
I've never known Windows XP to run any games at BelowNormal, as it defaults everything to at least Normal. Supposedly Windows doesn't automatically change a program's priority while its running. But for some reason, Civ4 just seems hell-bent on making itself a low priority process, making its gameplay obscenely low. I've never seen anything like this.
Is this the case for anybody else with slow gameplay?
Does anybody know why this would be the case? Or why the patch would make it worse?
I haven't been able to find a way to keep it forced on High or even Normal, it just insists on dropping to BelowNormal no matter how many times I change it.
The slowness makes it too tedious for me to even play it very long.
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