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Golden Age - exact benefits

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  • #16
    3500 was my highest income too. (with persepolis, a 28-inhabitants city at the other end of the continent)

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    • #17
      In my experience the AI often seems to thrive in a GA, but for me the benefits seem short and marginal. In Civ 3 you had commerce and production from almost every tile, (if you mined the non-bonus and irrigated your bonus grassland) but now many tiles have no commerce, and many have no production, so less tiles get a bonus. In fact I wouldn't be surprised if the Taj Mahal costs far more in hammers than you get back from the GA, if your Civ isn't quite large.

      Perhaps there's a terraforming policy that is optimal for a GA, and perhaps the AI's cottages and windmills everywhere does well here.

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      • #18
        Originally posted by kobo1d
        The only ways to begin a golden age is with the Taj Mahal or by Sacrificing (X+2) Great persons, where X is the number of golden ages you have already had.

        Not sure of the exact benefits of one though.

        I know that WDL_D only happens when a city is practically paradise, with no happyness or health issues.
        You can have one instance of something in between by using a Great Engineer to rush the Taj Mahal.

        In this way, you are sort of getting a Golden Age with one Great Person. This is typically the only way I trigger a golden age. I don't even like using Great Prophets for Golden Ages, as putting them in a financially specialized city (market, grocer, bank, Wall Street) can net as much as 15 per turn per Great Prophet, plus the 2 hammer per turn side effect.

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        • #19
          Im pretty sure it says in the civilopedia that WLT_D only lasts one round. Im sure if yer lucky, or have a high % chance it can keep going, but technically it last 1 round. It looks like no one knows the mechanics behind it though...

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          • #20
            I´ve made some screenshots from the golden age I got by building the Taj Mahal.

            Don´t know how long after the GA I took them, maybe 30-50 turns after the golden Age I thing.

            The peak within the GNP display was caused by the golden age.
            Attached Files
            Last edited by Proteus_MST; November 28, 2005, 15:11.
            Tamsin (Lost Girl): "I am the Harbinger of Death. I arrive on winds of blessed air. Air that you no longer deserve."
            Tamsin (Lost Girl): "He has fallen in battle and I must take him to the Einherjar in Valhalla"

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            • #21
              And here we have the production display
              Attached Files
              Tamsin (Lost Girl): "I am the Harbinger of Death. I arrive on winds of blessed air. Air that you no longer deserve."
              Tamsin (Lost Girl): "He has fallen in battle and I must take him to the Einherjar in Valhalla"

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              • #22
                One thing is for sure, it seems as though there needs to be some testing with Golden Ages and higher AI. That much production on the higher difficulties would be nasty.

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