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  • What would you like to build next... pop-up

    At times during the early game, there are occasions when I do not want to build anything in the city, but this pop-up will not allow me to set 'nothing'. Is this possible?

    I realise later on you can set prodcution to gold, culture etc. but not at the period I am currently at, i.e. prior to 500 AD
    E8400 3GHZ, GA-X58-DS5, 4GB Ram, ATI 4890 1GB, Samsung 226BW, Windows 7 64-bit

  • #2
    That's very unusual....why wouldn't you just build another military unit?

    You could disband after building each time...
    Haven't been here for ages....

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    • #3
      How on Earth do you have nothing to build that early? It's not as if there are building costs like the previous Civs...

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      • #4
        Just build more military or workers.

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        • #5
          Just set it for a unit or anything else you might want later, then interrupt the production when you want. Your built up production will stay accumulated for several turns, and even if much later, you probably will still have several hammers remaining. This is one of the BIG changes in C4!

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          • #6
            Sorry, but I'm with most everyone else on this issue... when in the early game would you ever want to build nothing?

            If there's really nothing of value that you want to build, you could also tell the city to focus on Food or Gold which will turn its focus away from Hammers.
            "Let your plans be dark and as impenetratable as night, and when you move, fall like a thunderbolt." - Sun Tzu

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            • #7
              I think this happened to me in Mid-game, so it could be the answer:
              In the "What would you like to build" dialog, you can choose the very first option, which is to "examine the city". When you are in the City screen, simply press "enter" to return to the world view, without selecting anything to build. This city would stop producing.

              I think I did this by accident, so many turns later I discovered that some of my cities were doing absolutely nothing. I didn't like it, but here's your answer.

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              • #8
                sometimes it happens, if you play around with clicking and pointing outside the "completed production" popup
                I will never understand why some people on Apolyton find you so clever. You're predictable, mundane, and a google-whore and the most observant of us all know this. Your battles of "wits" rely on obscurity and whenever you fail to find something sufficiently obscure, like this, you just act like a 5 year old. Congratulations, molly.

                Asher on molly bloom

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                • #9
                  Isn't that really just a bug though.... why would you REALLY not want to build ANYTHING??
                  "Let your plans be dark and as impenetratable as night, and when you move, fall like a thunderbolt." - Sun Tzu

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                  • #10
                    I'm pretty sure I tried going to the city view then to exit, but the pop-up was still there. I'll have another go when I get home.

                    While usually I always "do" have something to build most times, I just thought it was strange that I could not set the build queue to nothing.
                    E8400 3GHZ, GA-X58-DS5, 4GB Ram, ATI 4890 1GB, Samsung 226BW, Windows 7 64-bit

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                    • #11
                      If you move the mouse over the build-next pop-up, you will change the hilighted selection (which by default is "examine city") and pressing return will commence production on it. By not moving the mouse and pressing return, it will examine city. I am just stating this because it threw me a few times till I figured it out.

                      It may well be that the game will not allow you to set the build to nought.

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                      • #12
                        It is advantageous to build nothing when you want to get a leg up in the tech race and you can switch hammers for beakers using the 'Turn Research Emphasis On' button. When you actually have Alphabet researched then you may simply want the extra hammers converted into beakers, but until then producing something may keep the city busy when actually you're just waiting for a new tech to be researched and a new building is what you want to build there.
                        O'Neill: I'm telling you Teal'c, if we don't find a way out of this soon, I'm gonna lose it.

                        Lose it. It means, Go crazy. Nuts. Insane. Bonzo. No longer in possession of one's faculties. Three fries short of a Happy Meal. WACKO!

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                        • #13
                          Originally posted by marvinkosh
                          It is advantageous to build nothing when you want to get a leg up in the tech race and you can switch hammers for beakers using the 'Turn Research Emphasis On' button. When you actually have Alphabet researched then you may simply want the extra hammers converted into beakers, but until then producing something may keep the city busy when actually you're just waiting for a new tech to be researched and a new building is what you want to build there.
                          Hmm, if you are saying that when you produce nothing your hammers still accumulate and apply to whatever you make next...then that must be the exploit they fixed in the patch. They fixed something to do with hammer carry-over, IIRC.

                          In any case, there is no reason not to work on one building or unit while you wait. If the more important item is then researched, switch your city to it. If you click on the new building while pressing ctrl, it will put the clicked building at the top of the build queue. The hammers you spent on the previous project will still be there when you get back (unless a long time has elapsed; they slowly fade).

                          -Drachasor
                          "If there's a child on the south side of Chicago who can't read, that matters to me, even if it's not my child. If there's a senior citizen somewhere who can't pay for her prescription and has to choose between medicine and the rent, that makes my life poorer, even if it's not my grandmother. If there's an Arab American family being rounded up without benefit of an attorney or due process, that threatens my civil liberties. It's that fundamental belief -- I am my brother's keeper, I am my sister's keeper -- that makes this country work." - Barack Obama

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                          • #14
                            Originally posted by Dr,ape
                            I think this happened to me in Mid-game, so it could be the answer:
                            In the "What would you like to build" dialog, you can choose the very first option, which is to "examine the city". When you are in the City screen, simply press "enter" to return to the world view, without selecting anything to build. This city would stop producing.

                            I think I did this by accident, so many turns later I discovered that some of my cities were doing absolutely nothing. I didn't like it, but here's your answer.
                            Can't see why you wouldn't just build a building, or a unit and disband it as suggested, but Dr,ape has the answer if you want to build nothing. Once a city goes into the build nothing mode described above, there won't be any more popups asking you what you want to build (kind of anoying if you didn't mean to do it).

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                            • #15
                              It can happen that you don't want to build anything.
                              For example you are on a small continent, alone, and built every building available in every city and you are waiting for some tech that will allow you to go and explore or to build something else. Why would you build units which will become obsolete in a few turns, when no one is around anyway?

                              Building units and then disbanding them is just plain stupid (though at least it is an option).

                              As for the workaround, it is just that: a workaround, which doesn't always work. If you exit the city screen, it moves to the next city build pop-up but after that it jumps back to the previous city and again and again.

                              Though a rare situation, choosing not to build anything should be a possible choice. As well as a reminder that you are not building anything (there is a bug, when you can choose from the build popup to build the same wonder in multiple cities, but only the first city will start building it, the second won't build anyhing. A warning message would be nice)
                              "The only way to avoid being miserable is not to have enough leisure to wonder whether you are happy or not. "
                              --George Bernard Shaw
                              A fast word about oral contraception. I asked a girl to go to bed with me and she said "no".
                              --Woody Allen

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