I've been cutting my teeth at the Warlord level. I've played about 6 games so far, although I'm a veteran Civ3 player. I've managed to be able to easily win every way except diplomatic. It seems a lot harder in Civ4. I'm wondering if anyone has any pointers about how to win this victory.
In Civ3, as long as you controlled the UN, had been reasonably fair, and sucked up close to the end, you could easily get other civs to vote for you. I found the diplomatic victory fairly easy, even at more difficult playing levels.
My experiences have been more frustrating with Civ4. I can easily get the UN and get other civs to elect me Secretary General (SG), and can easily get them to vote my way on most resolutions, I have never been able to muster enough votes to get the diplomatic victory (DV). Looking at the XML files, it looks like one needs 62% of the vote for DV and only 51% for the other resolutions.
I even had one game where I had no war whatsoever, treated everyone with absolute fairness, and sucked up in a major way, and I still couldn't get enough votes. It looks like being a nice guy alone won't do it.
In another game, I decided that since votes were based on the population of each civ, that I would amass a bunch of votes by simply conquering my continent. Unfortunately, I was on a continent with only 3 other civs, and despite playing as expansionistic, I couldn't get the necessary 62%. Again, despite fairness and sucking up to the civs on the other continent, and being a cultural giant, and being the point leader by far, I could only get one other civ to vote for me for a DV.
Last night, I started studying what the AI seems to be looking at in assigning a diplomatic score to calculate whether they are friendly ... furious at you. I suspect that this score in comparison to my DV competitor is used in whether or not they will vote for me.
So far I've noticed that You get assinged points on the following: years of peace with them, open borders, similarity of civics, trade relations, sharing resources and tech advances, military help your have given or refused to give, similarity of religions, whether or not you have been at war with them or one of their friends and whether you have brought in an ally against them, whether you have traded with their enemies, your refusal or agreement to give them tribute, or whether you have refused any other request made of you, whether you stopped trading with them as requested by another civ, and whether they caught one of your spies. There may be others, but these are the ones I've noticed so far.
I haven't tried to figure out exactly how the points are calculated yet. For example "you have fallen sway to heathen religions" has ranged from -4 to -1. If anyone has figured this out, I hope they could share it.
I read this somewhere else, and the above analysis and my own experiences confirm, YOU CAN'T BE ALL THINGS TO ALL PEOPLE! Here is the strategy I will try next.
1) Get you own population high, either by war or focus on population building. I suspect that an expansionistic leader will help here. The more votes you have, the less you will need of the others.
2) The second largest civ is the one you will be competing against for the final DV vote. That may change as the game goes on, but it should be fairly stable toward the end. Pay attention to who are their enemies and friends and build your own alliances accordingly. Ignore those they are most friendly with, since it's probably a waste of time to try to win them over.
3) The thing you seem to get most points for seems to be similarity of religion, especially if they are spiritual. Convert to their religion.
4) Similarity of civics also seems important, but I don't know how you would know what theirs is except by keeping a running list as the announcements are made. A lot of the UN resolutions seem geared to achieving civic similarity, so possibly getting those passed before a DV vote may help. However, that alone hasn't helped me so far. Even having been SG consistently and having successfully gotten all the other resolutions passed had not helped me to win a DV.
5) Trading relationships and other sucking up activities seems to help, but not as much as the others.
6) They seem to hold on to perceived injustices for the whole game, so something you did 4000 years ago will be remembered. So try to pick your friends and stay consistent. That is hard to do since you are more likely to be competetive with those closest to you, and those on other continents don't appear until late in the game.
I'll let you know how it works. In the meantime, if others have cracked this victory, I'd appreciate thoughts and pointers.
In Civ3, as long as you controlled the UN, had been reasonably fair, and sucked up close to the end, you could easily get other civs to vote for you. I found the diplomatic victory fairly easy, even at more difficult playing levels.
My experiences have been more frustrating with Civ4. I can easily get the UN and get other civs to elect me Secretary General (SG), and can easily get them to vote my way on most resolutions, I have never been able to muster enough votes to get the diplomatic victory (DV). Looking at the XML files, it looks like one needs 62% of the vote for DV and only 51% for the other resolutions.
I even had one game where I had no war whatsoever, treated everyone with absolute fairness, and sucked up in a major way, and I still couldn't get enough votes. It looks like being a nice guy alone won't do it.
In another game, I decided that since votes were based on the population of each civ, that I would amass a bunch of votes by simply conquering my continent. Unfortunately, I was on a continent with only 3 other civs, and despite playing as expansionistic, I couldn't get the necessary 62%. Again, despite fairness and sucking up to the civs on the other continent, and being a cultural giant, and being the point leader by far, I could only get one other civ to vote for me for a DV.
Last night, I started studying what the AI seems to be looking at in assigning a diplomatic score to calculate whether they are friendly ... furious at you. I suspect that this score in comparison to my DV competitor is used in whether or not they will vote for me.
So far I've noticed that You get assinged points on the following: years of peace with them, open borders, similarity of civics, trade relations, sharing resources and tech advances, military help your have given or refused to give, similarity of religions, whether or not you have been at war with them or one of their friends and whether you have brought in an ally against them, whether you have traded with their enemies, your refusal or agreement to give them tribute, or whether you have refused any other request made of you, whether you stopped trading with them as requested by another civ, and whether they caught one of your spies. There may be others, but these are the ones I've noticed so far.
I haven't tried to figure out exactly how the points are calculated yet. For example "you have fallen sway to heathen religions" has ranged from -4 to -1. If anyone has figured this out, I hope they could share it.
I read this somewhere else, and the above analysis and my own experiences confirm, YOU CAN'T BE ALL THINGS TO ALL PEOPLE! Here is the strategy I will try next.
1) Get you own population high, either by war or focus on population building. I suspect that an expansionistic leader will help here. The more votes you have, the less you will need of the others.
2) The second largest civ is the one you will be competing against for the final DV vote. That may change as the game goes on, but it should be fairly stable toward the end. Pay attention to who are their enemies and friends and build your own alliances accordingly. Ignore those they are most friendly with, since it's probably a waste of time to try to win them over.
3) The thing you seem to get most points for seems to be similarity of religion, especially if they are spiritual. Convert to their religion.
4) Similarity of civics also seems important, but I don't know how you would know what theirs is except by keeping a running list as the announcements are made. A lot of the UN resolutions seem geared to achieving civic similarity, so possibly getting those passed before a DV vote may help. However, that alone hasn't helped me so far. Even having been SG consistently and having successfully gotten all the other resolutions passed had not helped me to win a DV.
5) Trading relationships and other sucking up activities seems to help, but not as much as the others.
6) They seem to hold on to perceived injustices for the whole game, so something you did 4000 years ago will be remembered. So try to pick your friends and stay consistent. That is hard to do since you are more likely to be competetive with those closest to you, and those on other continents don't appear until late in the game.
I'll let you know how it works. In the meantime, if others have cracked this victory, I'd appreciate thoughts and pointers.
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