Howdy to all the Apolyton smarty-types! I was sort of hoping to start the definitive thread on the diplomatic system. I find it terribly convenient to finally know what goes on in the mind of the ai in terms of diplomacy, but I have a tough time controlling it.
Sometimes your military punching-bag civ will be merely annoyed with you during full-out war due to a monstrous "You have wisely chosen your civics" bonus (I have heard of this being as high as 7)
Other times you will be trying to curry the favor of another civ and even after giving them a city and 10000 gold you only have a +4 from "Our trade relations have been fair and forthright” but they are still annoyed from 5 other minor grievances.
You can donate resources to another country, but they don’t really 'like' this, they just appreciate the years of resources after a while.
Also, I have seen where a civ was upset at my having fallen under the sway of a heathen religion (-1) but when they converted to my religion, they cared for their brothers and sisters of the faith (+5!!)
In short: What are all the bonuses and negatives, how high/low can they be, how long do the effects last, how do you get them to their maximum potential, and how can you generally control them?
Sometimes your military punching-bag civ will be merely annoyed with you during full-out war due to a monstrous "You have wisely chosen your civics" bonus (I have heard of this being as high as 7)
Other times you will be trying to curry the favor of another civ and even after giving them a city and 10000 gold you only have a +4 from "Our trade relations have been fair and forthright” but they are still annoyed from 5 other minor grievances.
You can donate resources to another country, but they don’t really 'like' this, they just appreciate the years of resources after a while.
Also, I have seen where a civ was upset at my having fallen under the sway of a heathen religion (-1) but when they converted to my religion, they cared for their brothers and sisters of the faith (+5!!)
In short: What are all the bonuses and negatives, how high/low can they be, how long do the effects last, how do you get them to their maximum potential, and how can you generally control them?
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