Originally posted by Cordelayne
Here's an explanation I posted in another thread a few days ago. It's extremely cool that we can easily make mods like this--
Epic is better, but I still find it very frustrating--it usually takes far too long to create military units, and it's still a bit too fast to my taste for science advances.
I solved this by modding the "Epic" speed setting, which is ridiculously easy.
Find the file CIV4GameSpeedInfo.xml in the Assets/XML/GameInfo directory. Open with notepad (or any editor). Make a backup copy. Make a written list of what you change. Change some numbers. Save. And play using the new version of the Epic speed.
I did the following:
--changed Construct from 150 to 75;
--changed Create from 150 to 100;
--changed Research from 150 to 250;
--changed Build from 150 to 75;
--changed Growth from 150 to 100;
--changed Inflation% from 18 to 5; and
--changed the final group of "1 year turns" from 200 to 500, extending the game for 300 years.
That's all from editing one text file! One can twiddle in many ways, of course, but I like the above. Production of units and buildings is much faster. Production of wonders is a little faster. Science research is slowed way down. And there are plenty of turns, so you can go all the way to the end of the tech tree.
I'm extremely pleased with the balance with these settings. And I can go back to the original in 15 seconds whenever I want by just changing the extension on the backup file and removing the modded file.
Here's an explanation I posted in another thread a few days ago. It's extremely cool that we can easily make mods like this--
Epic is better, but I still find it very frustrating--it usually takes far too long to create military units, and it's still a bit too fast to my taste for science advances.
I solved this by modding the "Epic" speed setting, which is ridiculously easy.
Find the file CIV4GameSpeedInfo.xml in the Assets/XML/GameInfo directory. Open with notepad (or any editor). Make a backup copy. Make a written list of what you change. Change some numbers. Save. And play using the new version of the Epic speed.
I did the following:
--changed Construct from 150 to 75;
--changed Create from 150 to 100;
--changed Research from 150 to 250;
--changed Build from 150 to 75;
--changed Growth from 150 to 100;
--changed Inflation% from 18 to 5; and
--changed the final group of "1 year turns" from 200 to 500, extending the game for 300 years.
That's all from editing one text file! One can twiddle in many ways, of course, but I like the above. Production of units and buildings is much faster. Production of wonders is a little faster. Science research is slowed way down. And there are plenty of turns, so you can go all the way to the end of the tech tree.
I'm extremely pleased with the balance with these settings. And I can go back to the original in 15 seconds whenever I want by just changing the extension on the backup file and removing the modded file.
)
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