What does a lightning bolt icon on a city mean?
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Reference-list for (undocumented) interface features
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Re: Re: Re: Re: Reference-list for (undocumented) interface features
Originally posted by Aileron
Are you sure clicking the city tile doesn't also set auto govern to on? I turned auto govern off, double clicked the city tile, and when I re-entered the city screen auto govern was on.
I was pretty sure single-clicking the center tile didn't turn on "Manage citizens". I don't know if double-clicking does or not.
I'll specifically check for this when I get home tonight.
Tom P.
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Re: Re: Re: Re: Re: Re: Reference-list for (undocumented) interface features
Originally posted by Aileron
Double-click. Sorry if that was confusing.
I'll look tonight and see if I'm noticing the same thing as you.
Tom P.
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Is there any way to skip a unit that you want to move later that turn (as opposed to waitung until next turn)?
I know you can just go select it manually, but I would like to just add it to the end of the queue so it cycles back around and asks me again for orders at the end of my turn.
Best example: empty transport waiting for unit load, transport gets queued up before unit does, I dont want to go find all the units, I just want to cycle through them and put them on the transport, then have it ask me at the end of the turn what I want to do with the transport.
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Re: Re: Re: Re: Re: Re: Re: Reference-list for (undocumented) interface features
Originally posted by padillah
I'm a software tester by profession. I get antsy when people aren't technical enough with me. Sorry.
I'll look tonight and see if I'm noticing the same thing as you.
Tom P.
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