*sigh*
Quick backstory : I'm trying to get a cultural victory on Standard, Pangea, Noble, 10 Civs. Late 1940's, the silly Greeks decide to declare war on me (No idea why -- I was most powerful, most advanced, and giving them 'bookoo' tribute to maintain a 'Cautious' -- but that's another post).
While I assimilated their western cities into the Roman Empire, I get China to their east and Germany to their south to join me in the hopes they'll take some of the heat off. Ten turns later, having taken Sparta, Corinth, and Pharsalos, I send a Marine over to Athens to have a look see at how China is faring there.
When I was first scouting my path o' destruction, I noticed Athens had 5 Inf and a SAM at 80%. Not much has changed, and nothing really for the better. A couple of times I sent extra bombers over to hit the walls in ones and twos -- I got it down to 54% at one point -- but as of 1952 it was back up to 60% and there's even another Inf there, though at 1/2 strength. I find that China, and Germany but not so much, have pillaged most every single square within sighting distance of Athens but made not discernable effort to actually try and take the city.
I can understand pillaging strategic resources, and too breaking up Greece's trade network, but this level of pillaging is just ridiculous. Why is the AI so bad at waging war against the AI? They come after me with nice big stacks, head straight for my cities, and break wave upon wave of decent troops upon my defenders. Yet it seems that all the AI really do to each other is flail ineffectively, sending units in ones and twos to do no real damage.
I ended up taking Athens in two turns with six bombers, some lvl 2 and 3 tanks, and two marines, losing one bomber to AA and one of the tanks; slightly more difficult than the provinces, but not too much. I was left at a total loss as to whether there's really any benefit to getting allies to join in, especially since I doubt Greece could have swayed any of them to their side.
Are other people making similar observations of AI vs AI conflicts? Anyone playing higher levels noticed a discernable difference, either in AI vs AI warfare or in the use of AI allies? One thing I really enjoyed about Civ3 was the diplomatic wrangling necessary to win a late-era war and I'm hoping that it's just my playing at semi-easy levels that's kept me from experiencing that part of the game.
Quick backstory : I'm trying to get a cultural victory on Standard, Pangea, Noble, 10 Civs. Late 1940's, the silly Greeks decide to declare war on me (No idea why -- I was most powerful, most advanced, and giving them 'bookoo' tribute to maintain a 'Cautious' -- but that's another post).
While I assimilated their western cities into the Roman Empire, I get China to their east and Germany to their south to join me in the hopes they'll take some of the heat off. Ten turns later, having taken Sparta, Corinth, and Pharsalos, I send a Marine over to Athens to have a look see at how China is faring there.
When I was first scouting my path o' destruction, I noticed Athens had 5 Inf and a SAM at 80%. Not much has changed, and nothing really for the better. A couple of times I sent extra bombers over to hit the walls in ones and twos -- I got it down to 54% at one point -- but as of 1952 it was back up to 60% and there's even another Inf there, though at 1/2 strength. I find that China, and Germany but not so much, have pillaged most every single square within sighting distance of Athens but made not discernable effort to actually try and take the city.
I can understand pillaging strategic resources, and too breaking up Greece's trade network, but this level of pillaging is just ridiculous. Why is the AI so bad at waging war against the AI? They come after me with nice big stacks, head straight for my cities, and break wave upon wave of decent troops upon my defenders. Yet it seems that all the AI really do to each other is flail ineffectively, sending units in ones and twos to do no real damage.
I ended up taking Athens in two turns with six bombers, some lvl 2 and 3 tanks, and two marines, losing one bomber to AA and one of the tanks; slightly more difficult than the provinces, but not too much. I was left at a total loss as to whether there's really any benefit to getting allies to join in, especially since I doubt Greece could have swayed any of them to their side.
Are other people making similar observations of AI vs AI conflicts? Anyone playing higher levels noticed a discernable difference, either in AI vs AI warfare or in the use of AI allies? One thing I really enjoyed about Civ3 was the diplomatic wrangling necessary to win a late-era war and I'm hoping that it's just my playing at semi-easy levels that's kept me from experiencing that part of the game.
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