I am playing on Prince. I conquer a city near a major city of mine. They are often culturally weak cities, as their radius only extends 1 tile in my direction, not the normal 2.
These cities always end up flipping to the adjacent neighbours. Immediately, the nearby AI cities radius expands like it's their capital city on turn 20. Once I even dropped a great Artist in the captured city for 4,000 culture points and the city still eventually flipped back.
It is far easier to raze the cities and rebuild them from scratch as they never have any buildings anyway. This way I get the 1 back tile right away. However this is not the way I want to play.
I am thinking about not allowing the cities to flip as in my opinion this feature of the game is broken. There is no point to invade anything (and I'm not much of a warmonger).
(On the other hand, the AI plants new cities on my borders in the 1500's and these cities don't come close to flipping.)
Does anybody else have this problem?
These cities always end up flipping to the adjacent neighbours. Immediately, the nearby AI cities radius expands like it's their capital city on turn 20. Once I even dropped a great Artist in the captured city for 4,000 culture points and the city still eventually flipped back.
It is far easier to raze the cities and rebuild them from scratch as they never have any buildings anyway. This way I get the 1 back tile right away. However this is not the way I want to play.
I am thinking about not allowing the cities to flip as in my opinion this feature of the game is broken. There is no point to invade anything (and I'm not much of a warmonger).
(On the other hand, the AI plants new cities on my borders in the 1500's and these cities don't come close to flipping.)
Does anybody else have this problem?
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