Originally posted by Urban Ranger
The moves for the three warriors are independent unless they are in close proximity of each other.
Therefore, he's not completely right, but mostly right.
The moves for the three warriors are independent unless they are in close proximity of each other.
Therefore, he's not completely right, but mostly right.
So if a warrior moves next to a weakly defended city? Nope, the AI couldn't move the other warriors in that city's direction, because they don't know it exists. If a warrior moves and sees an incoming attack force? Nope, AI can't take that into consideration and decide to pull back it's other warriors to defend, because it doesn't know they are there.
Any properly programmed AI takes the results of every move into consideration for every other unit (or, more properly said, the AI considers the game state after every move, as opposed to holding static on the game state from the beginning of the turn).
Bh
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