Okay, when the barbs (oops, I mean AI) run in with 50 zillion units and pillage everything before finally agreeing to a peace treaty, having lost nearly every single attacking unit... is this actually a useful strat or is it just something the AI does to make it harder for the player to win? I mean I don't see what the AI's that do it get out of it, other than letting other AI's get further ahead. (bear in mind they probably lose a unit for each improvement pillaged)
It reminds me of the SMAC AI, that would pillage the forests which were providing the defensive boost keeping the unit alive, real darwin award behaivour... pillaging is a braindead and obnoxious strategy.
Instead of Pillaging everything, the AI should either attack cities enmasse, or if the cities are too well entrenched, just stay the hell out and build up a stronger force. A little spiteful pillaging is okay, but it shouldn't be at the loss of units. I think the pillaging is actually comprising the AI's ability to take cities.
Note: I think they do mass-pillage other AI's too, either that or some AI's don't believe in improving their terrain.
PS. I notice this pillaging behaivour almost exclusively on Prince+, on Noble and easier the AI only seems to attack if it smells weakness (or REALLY hates you), and then it tries to take a city. On Monarch a stronger (and friendly!) civ will spontaneously declare war, run in 20 units, completely pillage a city's radius losing nearly all of the units, then declare peace. Urgh.
It reminds me of the SMAC AI, that would pillage the forests which were providing the defensive boost keeping the unit alive, real darwin award behaivour... pillaging is a braindead and obnoxious strategy.
Instead of Pillaging everything, the AI should either attack cities enmasse, or if the cities are too well entrenched, just stay the hell out and build up a stronger force. A little spiteful pillaging is okay, but it shouldn't be at the loss of units. I think the pillaging is actually comprising the AI's ability to take cities.
Note: I think they do mass-pillage other AI's too, either that or some AI's don't believe in improving their terrain.
PS. I notice this pillaging behaivour almost exclusively on Prince+, on Noble and easier the AI only seems to attack if it smells weakness (or REALLY hates you), and then it tries to take a city. On Monarch a stronger (and friendly!) civ will spontaneously declare war, run in 20 units, completely pillage a city's radius losing nearly all of the units, then declare peace. Urgh.
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