I've played a few games now and I came to realize that the game just flies by. So I decided to sit back down again and try another tactic. Specialization. One city would produce units, one would produce tech, one great people and one commerce. Roughly, and I had a few extra cities as well. This was done to counter the feeling that the game is over before I get started. The epochs crash by and the AI forces the technology race to run at such a pace that you cant stop teching and building buildings.
I started a normal continents game on noble with 6 opponents. I specialized my cities, cranked out great people in the capital had a unit producer as 2nd city and a few others to do other stuff, 8 in total. I soon realized that it didnt work as I had planned. My production city didnt build a single culture or tech building, only units and production\happiness\health buildings, but when I got longbowmen I didnt even have time to build 8 of them before I had gunpowder. So I started building musketmen and I didnt get to build more than 4 of them before I had grenadiers. I also wanted a wonder so my unit producing city flipped over to build a wonder as it had the highest production. This of course ended completely my ability to compete militarily, but I didnt mind much since I was isolated on my own island.
My capital managed to keep up with buildings for the first part of the game, I had beaureaucracy when I got it which helped for that. But when I came to the industrial era I went to the modern era so fast that I had tons of buildings to build.
Alone on my large island I figured I'd build a navy instead of an army. Never got around to it. I even had one city that was supposed to be my naval yard, producing only ships and whatever needed to keep the city large enough to be productive. even that city didnt get to crank out very many ships.
I stopped the game when the AI started building the spaceship in 1954.
At that time I researched a tech on 3-5 turns. I didnt get to build a single cavalry unit cause the tanks were available before I had finished my factories so I could start cavalry production.
I didnt waste any resources fighting any wars. I tried to keep unit production to equal what I felt was necessary for defence, but couldnt even cover that with two cities producing units.
Altogether I've come to think that the game progresses too fast from epoch to epoch. I feel I dont have time to enjoy the industrial era because before I've built half the essential buildings in specialized cities, I've reached modern. in early times its not that relevant but mid-game the economy heats up and tech progresses so fast I cant seem to keep up productionwise. And if I dont research at that rate the AI will out-tech me and leave me in the dust.
I have tried epic games as well, but they only seem to give more time hitting end turn with the same result.
Do you agree that the game flies by too fast? It was my first impression, but I figured I might be doing something wrong. After trying several tactics to counter exactly this effect I found the game still runs from start to end too quickly to enjoy properly the different epochs.
Any thoughts?
I started a normal continents game on noble with 6 opponents. I specialized my cities, cranked out great people in the capital had a unit producer as 2nd city and a few others to do other stuff, 8 in total. I soon realized that it didnt work as I had planned. My production city didnt build a single culture or tech building, only units and production\happiness\health buildings, but when I got longbowmen I didnt even have time to build 8 of them before I had gunpowder. So I started building musketmen and I didnt get to build more than 4 of them before I had grenadiers. I also wanted a wonder so my unit producing city flipped over to build a wonder as it had the highest production. This of course ended completely my ability to compete militarily, but I didnt mind much since I was isolated on my own island.
My capital managed to keep up with buildings for the first part of the game, I had beaureaucracy when I got it which helped for that. But when I came to the industrial era I went to the modern era so fast that I had tons of buildings to build.
Alone on my large island I figured I'd build a navy instead of an army. Never got around to it. I even had one city that was supposed to be my naval yard, producing only ships and whatever needed to keep the city large enough to be productive. even that city didnt get to crank out very many ships.
I stopped the game when the AI started building the spaceship in 1954.
At that time I researched a tech on 3-5 turns. I didnt get to build a single cavalry unit cause the tanks were available before I had finished my factories so I could start cavalry production.
I didnt waste any resources fighting any wars. I tried to keep unit production to equal what I felt was necessary for defence, but couldnt even cover that with two cities producing units.
Altogether I've come to think that the game progresses too fast from epoch to epoch. I feel I dont have time to enjoy the industrial era because before I've built half the essential buildings in specialized cities, I've reached modern. in early times its not that relevant but mid-game the economy heats up and tech progresses so fast I cant seem to keep up productionwise. And if I dont research at that rate the AI will out-tech me and leave me in the dust.
I have tried epic games as well, but they only seem to give more time hitting end turn with the same result.
Do you agree that the game flies by too fast? It was my first impression, but I figured I might be doing something wrong. After trying several tactics to counter exactly this effect I found the game still runs from start to end too quickly to enjoy properly the different epochs.
Any thoughts?
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