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Shorten delay for event display?

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  • Shorten delay for event display?

    There's this little event display in the upper left corner that notes when a Great Person emerges, a wonder is built, etc. You also get a sound and an icon on the map for the current event.

    So far, so good. But there appears to be a built-in minimum delay between events. So in mid-to-late game (solo play), when lots of stuff happens each turn all over the map, the event display gets seriously out of sync with the ongoing gameplay.

    If I keep hitting Enter as soon as I'm done with my turn, the event display can be as much as ten turns behind the game! It's pretty funny when I build a wonder, play a few more turns, and THEN finally get the wonder notification...

    Is there some way to shorten or disable this delay in-between event notifications? I didn't see anything obvious in the ini file.

  • #2
    If you pop up the window those show up in, I think it works better. Inconvenient, but maybe less so.

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    • #3
      Thanks, but... how do I pop up that window? The manual and readme file don't show any hotkeys of that kind.

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      • #4
        There's a little icon in the upper left, right by that message list, that looks maybe a little like a notebook or something. It has complete logs.

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