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  • Air campaign

    I really don't like AI building space ships. I find that the best way to slow them down is to position lots bombers and fighters to boarder cities and/or friendly cities and start an air campaign to get rid of the resources the AI relies on. I like to drive them back to stone age, and much faster than sending normal invasion.

  • #2
    or use spies. they are cheaper and just as effective.

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    • #3
      I think the spy unit is really the 'terrorist' unit of the game.

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      • #4
        Spy wants $$$ to fund her operation and usually fail if the resource is guarded. Hell, she even failed when trying to blow up a road with no near by enemy. Maybe I am not that good luck with spy. Also, sabotage on SS project means huge money drain on my bank (usually 2-5k a pop, and fail half the time). I still think bomber with fighter escort are more cost effective.

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        • #5
          so you do you go about doing fighter escort?

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          • #6
            Air units, like nukes, just aren't worth it. Better to spend the hammers on tanks or a space race victory.
            Try http://wordforge.net/index.php for discussion and debate.

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