For the life of me I cannot figure out how to solve overcrowding.
Is it a matter of building cottages and working them?
Are roads required?
Is the (+) medic symbol on the city screen somehow involved?
Thanks for the help.
Is it a matter of building cottages and working them?
Are roads required?
Is the (+) medic symbol on the city screen somehow involved?
Thanks for the help.
- 9
in the city screen), pull a citizen off the land and make him a specialist (priest, scientist, whatever) - until you've balanced the food intake so that growth stops or slows enough that you can fit in a happiness build before it gets bigger.

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