Hi!
during gameplay some of the sound file "could not be loaded"!
then i checked the "\Sid Meier's Civilization 4\Assets\Sounds" dir for the appropriate sound files and can't find those (.wav) i received in the error log!
Anybody know why i don't have those [.wav] in my install dir! I have installed the game without a single error bytheway.![Smile](https://apolyton.net/core/images/smilies/smile.gif)
Here is my Sound.log :
[7263.328] Audio Manager: Loading Audio Defines file XML\Audio\AudioDefines.xml...
[7263.578] Audio Manager: Successfully loaded Audio Defines file XML\Audio\AudioDefines.xml.
[7263.578] Audio Manager: Loading 2D Scripts file XML\Audio\Audio2DScripts.xml...
[7263.843] Audio Manager: Successfully loaded 2D scripts file XML\Audio\Audio2DScripts.xml.
[7263.859] Audio Manager: Loading 3D Scripts file XML\Audio\Audio3DScripts.xml...
[7264.093] Audio Manager: Successfully loaded 3D scripts file XML\Audio\Audio3DScripts.xml.
[7264.125] Audio Manager: Successfully loaded Soundscape scripts file XML\Audio\AudioSoundscapeScripts.xml.
[7264.125] Audio Manager: Initializing
[7264.125] Audio Manager: Attempting to initialize the audio system.
[7264.125] Audio System: Initializing Miles Audio System...
[7264.140] Audio System: redistribution directory: .\Miles\win32
[7264.140] Audio System: Starting Miles.
[7264.453] Audio System: Opening the sound driver.
[7264.515] Audio System: CAPS: Total HW Bytes: 0
[7264.515] Audio System: CAPS: Max Contiguous Free HW Bytes: 0
[7264.515] Audio System: CAPS: Total HW 3D Buffers: 33
[7264.515] Audio System: CAPS: Static HW 3D Buffers: 33
[7264.515] Audio System: CAPS: Streaming HW 3D Buffers: 33
[7264.515] Audio System: CAPS: Total Mixing HW 3D Buffers: 33
[7264.515] Audio System: CAPS: Static Mixing HW 3D Buffers: 33
[7264.515] Audio System: CAPS: Streaming Mixing HW 3D Buffers: 33
[7264.515] Audio System: SPEAKER CONFIG:
[7264.515] Stereo
[7264.515] Audio System: Initializing base audio system...
[7264.515] Audio System: Calculating and distributing voices.
[7264.546] Audio System: VOICES: Total: 128
[7264.546] Audio System: VOICES: Streams: 10
[7264.546] Audio System: VOICES: 2D: 54
[7264.546] Audio System: VOICES: 3D: 64
[7264.546] Audio System: Initializing 2D samples...
[7264.546] Audio System: Successfully initialized 2D samples.
[7264.546] Audio System: Initializing 3D samples...
[7264.546] Audio System: Successfully initialized 3D samples.
[7264.546] Audio System: Successfully initialized base audio system.
[7264.546] Audio System: Successfully initialized Miles Audio System.
[7264.546] AudioManager: Successfully initialized the audio system.
[7264.546] AudioManager: Successfully initialized the audio manager.
[10886.203] ERR: FSharedSoundData::Load: Could not read file Sounds/March.
[10886.234] WRN: Dynamic resident sound could not be loaded, GlobalId: 305
[10886.234] WRN: FSound:
oLoad: Sound Sounds/March could acquire a loaded buffer.
[10886.234] WRN: FAudioManager:
oSound(): Could not load scriptId 322./n
[11253.218] ERR: FSharedSoundData::Load: Could not read file Sounds/Collateral.
[11253.218] WRN: Dynamic resident sound could not be loaded, GlobalId: 326
[11253.218] WRN: FSound:
oLoad: Sound Sounds/Collateral could acquire a loaded buffer.
[11253.218] WRN: FAudioManager:
oSound(): Could not load scriptId 308./n
[11396.218] ERR: FSharedSoundData::Load: Could not read file Sounds/RevolutionStart.
[11396.218] WRN: Dynamic resident sound could not be loaded, GlobalId: 350
[11396.218] WRN: FSound:
oLoad: Sound Sounds/RevolutionStart could acquire a loaded buffer.
[11396.218] WRN: FAudioManager:
oSound(): Could not load scriptId 332./n
[11525.078] ERR: FSharedSoundData::Load: Could not read file Sounds/CrowdCheer.
[11525.078] WRN: Dynamic resident sound could not be loaded, GlobalId: 357
[11525.078] WRN: FSound:
oLoad: Sound Sounds/CrowdCheer could acquire a loaded buffer.
[11525.078] WRN: FAudioManager:
oSound(): Could not load scriptId 333./n
[13492.359] ERR: FSharedSoundData::Load: Could not read file Sounds/Buildings/HangingGardens.
[13492.359] WRN: Dynamic resident sound could not be loaded, GlobalId: 278
[13492.359] WRN: FSound:
oLoad: Sound Sounds/Buildings/HangingGardens could acquire a loaded buffer.
[13492.359] WRN: FAudioManager:
oSound(): Could not load scriptId 252./n
[15219.812] ERR: FSharedSoundData::Load: Could not read file Sounds/CrowdCheer.
[15219.812] WRN: Dynamic resident sound could not be loaded, GlobalId: 357
[15219.828] WRN: FSound:
oLoad: Sound Sounds/CrowdCheer could acquire a loaded buffer.
[15219.828] WRN: FAudioManager:
oSound(): Could not load scriptId 289./n
[15285.250] ERR: FSharedSoundData::Load: Could not read file Sounds/CrowdCheer.
[15285.250] WRN: Dynamic resident sound could not be loaded, GlobalId: 357
[15285.250] WRN: FSound:
oLoad: Sound Sounds/CrowdCheer could acquire a loaded buffer.
[15285.250] WRN: FAudioManager:
oSound(): Could not load scriptId 289./n
[16858.563] ERR: FSharedSoundData::Load: Could not read file Sounds/CrowdCheer.
[16858.563] WRN: Dynamic resident sound could not be loaded, GlobalId: 357
[16858.563] WRN: FSound:
oLoad: Sound Sounds/CrowdCheer could acquire a loaded buffer.
[16858.563] WRN: FAudioManager:
oSound(): Could not load scriptId 289./n
[17019.313] ERR: FSharedSoundData::Load: Could not read file Sounds/CrowdCheer.
[17019.313] WRN: Dynamic resident sound could not be loaded, GlobalId: 357
[17019.313] WRN: FSound:
oLoad: Sound Sounds/CrowdCheer could acquire a loaded buffer.
[17019.313] WRN: FAudioManager:
oSound(): Could not load scriptId 289./n
Thanks in advanced!
during gameplay some of the sound file "could not be loaded"!
then i checked the "\Sid Meier's Civilization 4\Assets\Sounds" dir for the appropriate sound files and can't find those (.wav) i received in the error log!
![Confused](https://apolyton.net/core/images/smilies/confused.gif)
Anybody know why i don't have those [.wav] in my install dir! I have installed the game without a single error bytheway.
![Smile](https://apolyton.net/core/images/smilies/smile.gif)
Here is my Sound.log :
[7263.328] Audio Manager: Loading Audio Defines file XML\Audio\AudioDefines.xml...
[7263.578] Audio Manager: Successfully loaded Audio Defines file XML\Audio\AudioDefines.xml.
[7263.578] Audio Manager: Loading 2D Scripts file XML\Audio\Audio2DScripts.xml...
[7263.843] Audio Manager: Successfully loaded 2D scripts file XML\Audio\Audio2DScripts.xml.
[7263.859] Audio Manager: Loading 3D Scripts file XML\Audio\Audio3DScripts.xml...
[7264.093] Audio Manager: Successfully loaded 3D scripts file XML\Audio\Audio3DScripts.xml.
[7264.125] Audio Manager: Successfully loaded Soundscape scripts file XML\Audio\AudioSoundscapeScripts.xml.
[7264.125] Audio Manager: Initializing
[7264.125] Audio Manager: Attempting to initialize the audio system.
[7264.125] Audio System: Initializing Miles Audio System...
[7264.140] Audio System: redistribution directory: .\Miles\win32
[7264.140] Audio System: Starting Miles.
[7264.453] Audio System: Opening the sound driver.
[7264.515] Audio System: CAPS: Total HW Bytes: 0
[7264.515] Audio System: CAPS: Max Contiguous Free HW Bytes: 0
[7264.515] Audio System: CAPS: Total HW 3D Buffers: 33
[7264.515] Audio System: CAPS: Static HW 3D Buffers: 33
[7264.515] Audio System: CAPS: Streaming HW 3D Buffers: 33
[7264.515] Audio System: CAPS: Total Mixing HW 3D Buffers: 33
[7264.515] Audio System: CAPS: Static Mixing HW 3D Buffers: 33
[7264.515] Audio System: CAPS: Streaming Mixing HW 3D Buffers: 33
[7264.515] Audio System: SPEAKER CONFIG:
[7264.515] Stereo
[7264.515] Audio System: Initializing base audio system...
[7264.515] Audio System: Calculating and distributing voices.
[7264.546] Audio System: VOICES: Total: 128
[7264.546] Audio System: VOICES: Streams: 10
[7264.546] Audio System: VOICES: 2D: 54
[7264.546] Audio System: VOICES: 3D: 64
[7264.546] Audio System: Initializing 2D samples...
[7264.546] Audio System: Successfully initialized 2D samples.
[7264.546] Audio System: Initializing 3D samples...
[7264.546] Audio System: Successfully initialized 3D samples.
[7264.546] Audio System: Successfully initialized base audio system.
[7264.546] Audio System: Successfully initialized Miles Audio System.
[7264.546] AudioManager: Successfully initialized the audio system.
[7264.546] AudioManager: Successfully initialized the audio manager.
[10886.203] ERR: FSharedSoundData::Load: Could not read file Sounds/March.
[10886.234] WRN: Dynamic resident sound could not be loaded, GlobalId: 305
[10886.234] WRN: FSound:
![Big Grin](https://apolyton.net/core/images/smilies/biggrin.gif)
[10886.234] WRN: FAudioManager:
![Big Grin](https://apolyton.net/core/images/smilies/biggrin.gif)
[11253.218] ERR: FSharedSoundData::Load: Could not read file Sounds/Collateral.
[11253.218] WRN: Dynamic resident sound could not be loaded, GlobalId: 326
[11253.218] WRN: FSound:
![Big Grin](https://apolyton.net/core/images/smilies/biggrin.gif)
[11253.218] WRN: FAudioManager:
![Big Grin](https://apolyton.net/core/images/smilies/biggrin.gif)
[11396.218] ERR: FSharedSoundData::Load: Could not read file Sounds/RevolutionStart.
[11396.218] WRN: Dynamic resident sound could not be loaded, GlobalId: 350
[11396.218] WRN: FSound:
![Big Grin](https://apolyton.net/core/images/smilies/biggrin.gif)
[11396.218] WRN: FAudioManager:
![Big Grin](https://apolyton.net/core/images/smilies/biggrin.gif)
[11525.078] ERR: FSharedSoundData::Load: Could not read file Sounds/CrowdCheer.
[11525.078] WRN: Dynamic resident sound could not be loaded, GlobalId: 357
[11525.078] WRN: FSound:
![Big Grin](https://apolyton.net/core/images/smilies/biggrin.gif)
[11525.078] WRN: FAudioManager:
![Big Grin](https://apolyton.net/core/images/smilies/biggrin.gif)
[13492.359] ERR: FSharedSoundData::Load: Could not read file Sounds/Buildings/HangingGardens.
[13492.359] WRN: Dynamic resident sound could not be loaded, GlobalId: 278
[13492.359] WRN: FSound:
![Big Grin](https://apolyton.net/core/images/smilies/biggrin.gif)
[13492.359] WRN: FAudioManager:
![Big Grin](https://apolyton.net/core/images/smilies/biggrin.gif)
[15219.812] ERR: FSharedSoundData::Load: Could not read file Sounds/CrowdCheer.
[15219.812] WRN: Dynamic resident sound could not be loaded, GlobalId: 357
[15219.828] WRN: FSound:
![Big Grin](https://apolyton.net/core/images/smilies/biggrin.gif)
[15219.828] WRN: FAudioManager:
![Big Grin](https://apolyton.net/core/images/smilies/biggrin.gif)
[15285.250] ERR: FSharedSoundData::Load: Could not read file Sounds/CrowdCheer.
[15285.250] WRN: Dynamic resident sound could not be loaded, GlobalId: 357
[15285.250] WRN: FSound:
![Big Grin](https://apolyton.net/core/images/smilies/biggrin.gif)
[15285.250] WRN: FAudioManager:
![Big Grin](https://apolyton.net/core/images/smilies/biggrin.gif)
[16858.563] ERR: FSharedSoundData::Load: Could not read file Sounds/CrowdCheer.
[16858.563] WRN: Dynamic resident sound could not be loaded, GlobalId: 357
[16858.563] WRN: FSound:
![Big Grin](https://apolyton.net/core/images/smilies/biggrin.gif)
[16858.563] WRN: FAudioManager:
![Big Grin](https://apolyton.net/core/images/smilies/biggrin.gif)
[17019.313] ERR: FSharedSoundData::Load: Could not read file Sounds/CrowdCheer.
[17019.313] WRN: Dynamic resident sound could not be loaded, GlobalId: 357
[17019.313] WRN: FSound:
![Big Grin](https://apolyton.net/core/images/smilies/biggrin.gif)
[17019.313] WRN: FAudioManager:
![Big Grin](https://apolyton.net/core/images/smilies/biggrin.gif)
Thanks in advanced!