Apolyton Civilization Site ( http://apolyton.net ) [ACS], one of the oldest and premiere online fansites for the Civilization computer strategy gaming series and its extended family,
is today publishing the continuation of the story of their first "Four Times The Charm" (FTTC) series interviewee, Bob "Sirian" Thomas. This is the second part in a five-part feature with Thomas, Firaxis consultant and CivIV map scripting lead, accompanied by three screenshots and a photograph from Thomas' personal image gallery.
In co-operation with Civilization IV developer Firaxis Games, ACS is bringing visitors exclusive conversations with members of the online Civilization community who have gone onto become Firaxians and work on CivIV. They feature detail about the internal CivIV beta test period co-ordinated by Firaxis, and about the individuals interviewed themselves. ACS Interview Chief `Solver` guides Thomas through a five-part discussion about the Firaxian's involvement in CivIV`s development, the gaming community online and off and the man himself. Solver and I had a good time together, "Sirian" recalls. I think we ran somewhere close to ten hours across three days? He kept encouraging me to say more rather than less, so I went on and on. CivIV has been all positive for me. I`m very happy about how it has turned out, so it was easy to discuss at length.
Published today, the second part of Thomas` interview relates experiences during and the evolution of CivIV's internal testing process and an introduction to, the execution of and influences in CivIV's maps. As CivIV began to ship in North America on October 25th, Bob publicly announced his intense involvement in its development. The second third part in Solver and "Sirian"'s one-on-one conversation is scheduled for release on November 14th.
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Dan; Apolyton CS
is today publishing the continuation of the story of their first "Four Times The Charm" (FTTC) series interviewee, Bob "Sirian" Thomas. This is the second part in a five-part feature with Thomas, Firaxis consultant and CivIV map scripting lead, accompanied by three screenshots and a photograph from Thomas' personal image gallery.
In co-operation with Civilization IV developer Firaxis Games, ACS is bringing visitors exclusive conversations with members of the online Civilization community who have gone onto become Firaxians and work on CivIV. They feature detail about the internal CivIV beta test period co-ordinated by Firaxis, and about the individuals interviewed themselves. ACS Interview Chief `Solver` guides Thomas through a five-part discussion about the Firaxian's involvement in CivIV`s development, the gaming community online and off and the man himself. Solver and I had a good time together, "Sirian" recalls. I think we ran somewhere close to ten hours across three days? He kept encouraging me to say more rather than less, so I went on and on. CivIV has been all positive for me. I`m very happy about how it has turned out, so it was easy to discuss at length.
Published today, the second part of Thomas` interview relates experiences during and the evolution of CivIV's internal testing process and an introduction to, the execution of and influences in CivIV's maps. As CivIV began to ship in North America on October 25th, Bob publicly announced his intense involvement in its development. The second third part in Solver and "Sirian"'s one-on-one conversation is scheduled for release on November 14th.
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Dan; Apolyton CS