Spies aren't that much fun in Civ4... but they're not game-unbalancing. That's fine by me.
Civ is not about spies. It's an empire building TBS. Spies are not even secondary... they're a tertiary element of the game. However, they're an element that has the potential to destroy the game, if they're not very, very carefully balanced.
I'd rather them leave spies out entirely, than include them with unbalancing aspects to them (like Civ2).
Civ is not about spies. It's an empire building TBS. Spies are not even secondary... they're a tertiary element of the game. However, they're an element that has the potential to destroy the game, if they're not very, very carefully balanced.
I'd rather them leave spies out entirely, than include them with unbalancing aspects to them (like Civ2).
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