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  • Gunships

    isnt it kinda dumb they can be attacked by any land unit like they are a land unit themselves? I dunno... they shoulda made some stinger missle infantry or something or added an anti-aircraft attack value to certain units.

  • #2
    It makes sense to me; spraying a helicopter with bullets from your AK (or a few rounds from your tank's heavy gun) could do quite a bit of damage, especially if it killed the pilot(s). It's a unit designed to assault ground-based units (presumably with anti-armor rockets or some such), which is inevitably going to leave it open for attack from those same ground-based units.

    Besides, SAM Infantry get a bonus against helicopters, and have a 40% of intercepting enemy aircraft - looks like an AA value to me.

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    • #3
      Yup I have no problem with them being shot down as long as it is hard to do for non AA units.

      We have seen chopper taken down for decades with rifle fire.

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      • #4
        I lost gunships to knights yesterday. Did they throw their swords?
        We need seperate human-only games for MP/PBEM that dont include the over-simplifications required to have a good AI
        If any man be thirsty, let him come unto me and drink. Vampire 7:37
        Just one old soldiers opinion. E Tenebris Lux. Pax quaeritur bello.

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        • #5
          Originally posted by SpencerH
          I lost gunships to knights yesterday. Did they throw their swords?
          They taunted them a second time, a fatal attack from any knight.

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          • #6
            Originally posted by SpencerH
            I lost gunships to knights yesterday. Did they throw their swords?
            considering knights do not get a defensive bonus, your gunship must of been badly damaged and only a moron would send it into combat.

            I guess you ignored the odds calculation and said "FOO! i can fly, beotch!"

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            • #7
              Badly damaged but still flying ... so how can a knight wound a gunship or a TANK.. Yep a knight killed my TANK... incredible...

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              • #8
                It's about game balance people, why does an axeman stand a chance against a city with walls and five units of archers in it? They should be swiss cheese whatever they do.
                It's candy. Surely there are more important things the NAACP could be boycotting. If the candy were shaped like a burning cross or a black man made of regular chocolate being dragged behind a truck made of white chocolate I could understand the outrage and would share it. - Drosedars

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                • #9
                  The Gunship crashed into a hillside when it's pilot was blinded by the glare of the sun shining brilliantly off of the Knight's polished shield? (I'm assuming the battle was on or around a Hill, because if not, then yes, it was unrealistic! )

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                  • #10
                    I always figure that old units get a few modern toys. Like the knights might get some RPG's.

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                    • #11
                      Still beating the dead horse...

                      Civ is a Turn Based Strategy game, much like Chess -- you can ask the same type of questions in Chess:

                      How can a Knight destroy something called a Castle? By poking it with the lance?

                      How can a Queen move faster on foot than a Knight on horseback?

                      Give it up! In games, we have rules; we either play by the rules already set, or we stop playing the same game. Complaining about the rule not making sense doesn't help anything.

                      In Civ, the rules of combat is to have the outcome determined by a weighted dice roll. There is always a chance for a warrior to defeat a veteran gunship BY SUCH RULE, be it 1 out of 100 probability.

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                      • #12
                        Hell, any knight that's still running around the warfield after a thousand years of watching all their fellow knights get killed in battle is bound to have picked up a few dirty tricks. And maybe a few carbines.

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                        • #13
                          Originally posted by Aeson
                          The Gunship crashed into a hillside when it's pilot was blinded by the glare of the sun shining brilliantly off of the Knight's polished shield? (I'm assuming the battle was on or around a Hill, because if not, then yes, it was unrealistic! )
                          They may have been on hills but IIRC they were in jungle.

                          The background to this is that it was my first civ4 game (played at chieftan). As expected, I had built virtually every wonder, and was building the spaceship when my neighbors were still in napoleonic era. Just to see, given the reports that 'spearman v tank' was a thing of the past, I attacked my neighbor with modern units and was surprised to see unit after unit loose.

                          This is an example of what has been a problem with all civ combat since the beginning. The loss of one damaged gunship (and I'm not sure if it was damaged) to a knight, well, c'est la vie. The loss of two gunship units, thats just ridiculous even on hills, even in jungle, even fortified, etc.

                          The problem with the 'spearman v tank' scenario is that is diminishes the importance of building modern units. If a gunship attacking a knight is not at least 1000 to 1 probability of success then we still have a problem.

                          I dont remember who did it, but to prove a point someone won civ 3 starting with one city on a small island while only building warriors and galleys through the whole game. Masses of primitive units should not be superior to a few modern units. At the very least, that principle has been known since the romans defeated Boudica at Mancetter.
                          Last edited by SpencerH; November 7, 2005, 11:16.
                          We need seperate human-only games for MP/PBEM that dont include the over-simplifications required to have a good AI
                          If any man be thirsty, let him come unto me and drink. Vampire 7:37
                          Just one old soldiers opinion. E Tenebris Lux. Pax quaeritur bello.

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                          • #14
                            Originally posted by MattPilot


                            considering knights do not get a defensive bonus, your gunship must of been badly damaged and only a moron would send it into combat.

                            I guess you ignored the odds calculation and said "FOO! i can fly, beotch!"
                            I dont know who you are, so I'll ask whether the abbreviation FU means anything to you.
                            We need seperate human-only games for MP/PBEM that dont include the over-simplifications required to have a good AI
                            If any man be thirsty, let him come unto me and drink. Vampire 7:37
                            Just one old soldiers opinion. E Tenebris Lux. Pax quaeritur bello.

                            Comment


                            • #15
                              Originally posted by SpencerH


                              I dont know who you are, so I'll ask whether the abbreviation FU means anything to you.
                              I don't know who you are, so i'll ask whether the A-team means anything to you?

                              Ever heard of "I pitty the Foo(L), who ....." ?

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