Does the maintenance cost of your cities depend on the map size or landmass on the map? What I mean by that is whether, on the same game speed, your Nth city will cause your maintenance cost to be the same if you play on a tiny map as if you played on a huge map?
I am asking since I have been playing on small maps with low landmass mostly, and despite some minor financial setbacks (having to lower science to 90% for a few turns) I really had no problem with covering about 50% of landmass by 1 A.D. (i.e. having about 5-6 cities). I wonder if I played on a map twice as big, the same maintenance cost level was reached when I also had 5 cities or 10 cities?
I would prefer it to be the former, frankly, since the thing I always dreaded about playing on large maps in previous Civs was that I had to have 15+ cities to compete with the AI, which was a micromanagement hell.
I am asking since I have been playing on small maps with low landmass mostly, and despite some minor financial setbacks (having to lower science to 90% for a few turns) I really had no problem with covering about 50% of landmass by 1 A.D. (i.e. having about 5-6 cities). I wonder if I played on a map twice as big, the same maintenance cost level was reached when I also had 5 cities or 10 cities?
I would prefer it to be the former, frankly, since the thing I always dreaded about playing on large maps in previous Civs was that I had to have 15+ cities to compete with the AI, which was a micromanagement hell.