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Mssionary Conversion Success Rate?

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  • Mssionary Conversion Success Rate?

    Hey Gang,

    I get that mssionaries can't slip past closed borders and are useless against a country using the Theocracy civic but I had thought other than that their "missions" were pretty much 100% successful once they make it to a city in one piece. Last night I was playing a game at Noble difficulty and my Confucian Missionary FAILED in his conversion attempt SO...

    1) What influences the success/failure rates of religious conversions?

    2) If a flat unmodifiable rate of success/failure any testers know roughly what those odds are?

    I actually appreciate that it isn't 100% but really would love to get a grasp of the underlying game mechanics!

  • #2
    1. IIRC religions already present in the city.

    2. no idea.
    Is God willing to prevent evil, but not able? Then he is not omnipotent. Is he able, but not willing? Then he is malevolent. Is he both able and willing? Then whence cometh evil? Is he neither able nor willing?
    Then why call him God? - Epicurus

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    • #3
      Haven't tried to convert any enemy cities, because of the closed borders thing, but in coverting my own cities I've noticed this: 1. Cities without any religion seem to convert 100%. 2. Converting the city that founded a religion to a different one was difficult (maybe 25% success) because it took 3 or 4 missionaries before it succeeded. 3. In non-founding cities with another religion, converting succeeded maybe 50% of the time.

      Maybe it's based on the number of followers of the other religions in the city you're trying to convert? Is there any way to see that info? The religious advisor screen has a percent influence or something like that, but I'm not sure what that means. Religions not even present in my country had > 0% influenece.

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      • #4
        I also wonder if there is anything to how BIG a religion already is? Like if I send a missionary of the current biggest world-wide religion will he have a better chance than somebody trying to convert his very first non-founding city with the a new found religion?

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        • #5
          I think the city having a temple also may have an affect, but yes if the city already has a religion that definitely can allow the conversion to fail. Seen this with my own and AI owned cities.

          And if they are running theocracy, the convert option will be grayed out.
          Jacob's Law "To err is human: to blame it on someone else is even more human."

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          • #6
            success rate for me is pretty high...

            yeah, I think other religions in the city affects the success rate, but still, even with 3 other religions, I still succeed almost all of the time...

            only in one game I had one city that was being stubborn and wouldn't accept Islam... (it was my own city too, WTFZ)...

            I had free religion, and the city had christianity in it... I was trying to put Islam in the city and it failed like three times before I could finally get it to accept it...

            I was starting to get pissed off

            but other than that, I think I've only had 2 or 3 times total that a missionary failed...

            BTW, I'm in a game now where I have founded all 7 religions, so all 7 holy cities are mine

            it is going good so far because I have built 6 out of the 7 holy city wonders using great prophets...

            once I get free religion, I am going to put missionaries in all my cities and it generates lots of money in the holy cities because of the holy city wonder

            then I just send out as many missionaries I can and spread my religions... it definitely adds up the commerce...

            7 religions, spread to at least 10 of my own cities, and at least 10 AI cities (I am playing on a large map)... I figure this will add up to at least 140 extra base commerce, plus figure in the building bonuses, it will give a big boost to all areas of my economy (research, culture, money)



            this was a very good start for me in this game... I started well near good resources and was able to get 2 settlers from goody huts

            3 cities early in the game on a large map basically let me expand at 3 times the rate of the AI...

            I'm at 225 BC right now and I occupy about 25% of the world.

            Because I started well and have the religions like this, it's like a snowball effect.
            To us, it is the BEAST.

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            • #7
              Originally posted by Aileron
              Maybe it's based on the number of followers of the other religions in the city you're trying to convert? Is there any way to see that info? The religious advisor screen has a percent influence or something like that, but I'm not sure what that means. Religions not even present in my country had > 0% influenece.
              I believe it's the percentage of the world population following that particular religion.

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              • #8
                I think the only time I've failed, the target city was also the *founding* city for a rival religion, though whether there's a big correlation there, I'm not sure. IIRC, I tried again soon after and succeeded.
                David

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