The Altera Centauri collection has been brought up to date by Darsnan. It comprises every decent scenario he's been able to find anywhere on the web, going back over 20 years.
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Call To Power 2 Cradle 3+ mod in progress: https://apolyton.net/forum/other-games/call-to-power-2/ctp2-creation/9437883-making-cradle-3-fully-compatible-with-the-apolyton-edition
I would say, if you are isolated on an island, build cottages and farms first, since shield don't matter yet -- you need growth and money for research. On a crowded map, pimp growth, then switch. The thing about cottages is, they grow into hamlets, villages, and towns the longer they are worked, which means bigger gold bonuses.
The beauty of Civ4 is it all depends.
Dealing with Raging barbarians? Lots of shield for military is recommended!
Also, traits matter here. If you have the financial trait, a cottage on grasslands/plain next to a river yields +3 gold (+1 for river, +1 for cottage, +1 for financial). Early on, that can help you snag that religion-founding tech one turn ahead of your rivals.
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