The first civ4 game that I played, I set all of my workers on auto just so I wouldn't have to deal with them while figuring out the rest of the game. They tended to build windmills and cottages all over the place. As a consequence, I had a huge amount of money and science and zoomed ahead of all of the other civs in this regard. However, with a lack of forests and mines, I had pretty low production ratings.
In my second game so far, I did all the improvements manually. I made primarily farms on all rivers and grasslands, mines on all mountains, left forests in place for lumber mills later on, and only built cottages on plains or other less useful tiles.
Now my problem is that with the cities auto-governing of which squares to use, it tends to choose all of the squares that give maximum food, even picking tiles which only give 1 food over tiles which give 4 production. The result is that all my cities are at maxium population, but with very low production. Also, as a consequence of having large popualtions but fewer cottages, my sciense and commerce is stagnating along with my production. Things are not looking so good...
If I change the tiles over to the production squards, the city starves and riots and such. Also, manually changing specialty civs in every city is a huge pain without the governor turned on. By the way, this is with all governors set to prefer production and minimize growth.
So, what is the solution to this dillema?
In my second game so far, I did all the improvements manually. I made primarily farms on all rivers and grasslands, mines on all mountains, left forests in place for lumber mills later on, and only built cottages on plains or other less useful tiles.
Now my problem is that with the cities auto-governing of which squares to use, it tends to choose all of the squares that give maximum food, even picking tiles which only give 1 food over tiles which give 4 production. The result is that all my cities are at maxium population, but with very low production. Also, as a consequence of having large popualtions but fewer cottages, my sciense and commerce is stagnating along with my production. Things are not looking so good...
If I change the tiles over to the production squards, the city starves and riots and such. Also, manually changing specialty civs in every city is a huge pain without the governor turned on. By the way, this is with all governors set to prefer production and minimize growth.
So, what is the solution to this dillema?
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