I have played maybe 4-5 games. At first the game was crash free on vanilla maps and only crashed during mid-game on out-of-spec maps.
The crashes in question is of three types, but I believe they are caused by the same problem:
* Crash to desktop
* Crash to reboot / bios
* Crash to broken desktop
Later games I have played yesteday crashed even on huge vanilla maps. After I used "Windows Task Manager" for determine how much RAM Civ IV would use, it would go up to 750 MB. I played around a bit with page files, etc to see if I could get Civ IV to use my full 1 GB RAM before crash.
Well I did not succeed; so one might think that it was not too little RAM that caused the crashes - since at the time of crash I had avaliable RAM.
I had a savegame that was near a crash, all I needed to do to reproduce the crash was to load the game and scroll around on the map a little.
Since I suspected too little RAM (I heard lots of swapping before crash), I went to my workplace and borrowed 700 MB more RAM; so now I have 1.7GB total RAM. And the crashes stopped. I could load my save game and I could play a long time after. I have probably played 50-100 turns further in this game - without a single crash!
Also, something intresting, when I have more RAM civ IV will use far more than 750 MB right after the same save game is loaded! So obviously civ IV wanted to use more than 750 MB before, but did not / could not.
SO! My guess is that these bugs are memory related. Maybe Civ IV cant handle swapping so good, maybe some parts of its memory must reside in RAM? I dont know, but this might be fixed in a future patch, I guess; they should be able to do lots of optimizations IMO - since the > 1 GB requirement to play a long game on huge map is a bit to much.
But until they fix it; you can upgrade your RAM as much as you can afford - if you want to finish some of your started games; and perhaps also play on out-of-spec mapsizes.
RAM is cheap and civ is worth it! It would be great if others who have this crash problem could test upgrade their RAM and report here!
(BTW when I upgraded my RAM I went from DDR400 dualchannel to DDR266 singlechannel, but that did not impact civ IV performance much; and the crashfree gameplay is easily worth the little slower RAM).
The crashes in question is of three types, but I believe they are caused by the same problem:
* Crash to desktop
* Crash to reboot / bios
* Crash to broken desktop
Later games I have played yesteday crashed even on huge vanilla maps. After I used "Windows Task Manager" for determine how much RAM Civ IV would use, it would go up to 750 MB. I played around a bit with page files, etc to see if I could get Civ IV to use my full 1 GB RAM before crash.
Well I did not succeed; so one might think that it was not too little RAM that caused the crashes - since at the time of crash I had avaliable RAM.
I had a savegame that was near a crash, all I needed to do to reproduce the crash was to load the game and scroll around on the map a little.
Since I suspected too little RAM (I heard lots of swapping before crash), I went to my workplace and borrowed 700 MB more RAM; so now I have 1.7GB total RAM. And the crashes stopped. I could load my save game and I could play a long time after. I have probably played 50-100 turns further in this game - without a single crash!
Also, something intresting, when I have more RAM civ IV will use far more than 750 MB right after the same save game is loaded! So obviously civ IV wanted to use more than 750 MB before, but did not / could not.
SO! My guess is that these bugs are memory related. Maybe Civ IV cant handle swapping so good, maybe some parts of its memory must reside in RAM? I dont know, but this might be fixed in a future patch, I guess; they should be able to do lots of optimizations IMO - since the > 1 GB requirement to play a long game on huge map is a bit to much.
But until they fix it; you can upgrade your RAM as much as you can afford - if you want to finish some of your started games; and perhaps also play on out-of-spec mapsizes.
RAM is cheap and civ is worth it! It would be great if others who have this crash problem could test upgrade their RAM and report here!
(BTW when I upgraded my RAM I went from DDR400 dualchannel to DDR266 singlechannel, but that did not impact civ IV performance much; and the crashfree gameplay is easily worth the little slower RAM).
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