Seriously, if you play this map you need to work your tail off getting a city on a coastline, and research beeline to Compass, (maybe divert long enough to grab a religion)
The second continent has a monopoly of important resources. (my game had all of the marble)
The sooner you get over there the better, if you play your cards right, the AI will trade for those resources big time, providing a good boost to you.
A good idea is to cultivate one of the stronger AIs as an ally and find a weaker one to slaughter. (in my game it was rome because all the iron happened to be on the other continent as well)
I really enjoy the colonization aspects this map leads to as well. The only thing is that you don't have to do the lone settlers vs. wilderness thing like real life because the Barbs set up a spectacular infrastructure for you to just come in and "inheret." So if you want, just make a knight and a crossbowman and put them ashore, once you've got a foothold you don't have to do much else.
The second continent has a monopoly of important resources. (my game had all of the marble)
The sooner you get over there the better, if you play your cards right, the AI will trade for those resources big time, providing a good boost to you.
A good idea is to cultivate one of the stronger AIs as an ally and find a weaker one to slaughter. (in my game it was rome because all the iron happened to be on the other continent as well)
I really enjoy the colonization aspects this map leads to as well. The only thing is that you don't have to do the lone settlers vs. wilderness thing like real life because the Barbs set up a spectacular infrastructure for you to just come in and "inheret." So if you want, just make a knight and a crossbowman and put them ashore, once you've got a foothold you don't have to do much else.
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