Better versions of power plants supercede the older versions. Think of them as a class of buildings that all do the same thing, with different pros and cons attacked to each.
The option to destroy improvements willy-nilly enables the "scorched earth" strategy, which CIV design was (I believe) explicitly trying to do away with. Is your city about to be conquered? Just sell all the buildings in it, then raze away! I hope there's general agreement that the game is better off without this.
The option to destroy improvements willy-nilly enables the "scorched earth" strategy, which CIV design was (I believe) explicitly trying to do away with. Is your city about to be conquered? Just sell all the buildings in it, then raze away! I hope there's general agreement that the game is better off without this.
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