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City Growth - Caps?

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  • City Growth - Caps?

    Okay.. trying to figure something out here (I have the game btw)....


    Are aqueducts & hospitals or other improvements limiting growth?

    Are any other factors limiting growth? I ain't getting smarter from the civipedia or the handbook.


    I have noticed that my capital wouldn't grow beyond 7 even though it was producing +1 food and its granary was filled. After building an aqueduct, it grew. But why do other cities grow without a aqueduct beyond 7? All cities had rivers.


    I'm just confused...

  • #2
    No limit, no hard limit anyway.

    What does put an end to growth, is both the red and the green faces. the red (unhappy) will caost you two food each, the green (unhealthy) will cost you one.

    Not sure what happened to your capital, sure you didn't miss anything?
    You weren't building a settler or a worker were you, cause then cities don't grow.
    Is God willing to prevent evil, but not able? Then he is not omnipotent. Is he able, but not willing? Then he is malevolent. Is he both able and willing? Then whence cometh evil? Is he neither able nor willing?
    Then why call him God? - Epicurus

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    • #3
      check to make sure that you dont have the governor on that prevents city growth. even if the city is producing extra food, this gov will not let the city grow.

      and to be more exact, unhappy (red faces) cause a city to lose a tile worker to unrest, the unhealthy (green faces) cause food to be lost.
      Call me Frank.
      To compel a man to subsidize with his taxes the propagation of ideas which he disbelieves and abhors is sinful and tyrannical. - Thomas Jefferson

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      • #4
        Wound up with a couple large cities, 14, 17 on my first Settler level run through. Think it's happiness and health you have to watch, but I am far from sure.

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