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Hm, the Romans had a sort of Freedom of Religion, but not possible in game now?
Hm, the Romans had a sort of Freedom of Religion, but not possible in game now?
Because it comes too late in "history" inthe tech tree now to get the freedom of religions civic... maybe if they possess the pyramids this can be simulated, but... oh well.
I guess I must have gotten a typically American historical education... I sure don't remember Rome as being religiously liberal.
This doesn't make much sense as an argument though - when a civilization existed in history has no correspondence with when techs arrive. You could have a feudal American society or a Representative Environmentalist Incan empire. ::shrug::
They accepted/adopted greek gods and egyptian gods, there were occult cults, et. al.
Only the xtians raised hell because the xtians refused to accept the social/civic idea of how the romans saw religion influencing society.
The jews had trouble because they refused to be led by the roman political yoke- it had very little to do with religion from the roman standpoint- and the romans punished the jews in the way they knew would hurt them mnost- by killing them and ruining them through their identity: religiously. It had nothing to do with religion in that case either, but was political with religion used as the tool to implement power.
And I said a SORT of religious freedom, not total freedom, NO NATION on earth has that: reference devil worhsippers, and people who want to sacrifice humans... or even animals. (SPCA- another religious group- has problems with that )
Originally posted by Fried-Psitalon I guess I must have gotten a typically American historical education... I sure don't remember Rome as being religiously liberal.
This doesn't make much sense as an argument though - when a civilization existed in history has no correspondence with when techs arrive. You could have a feudal American society or a Representative Environmentalist Incan empire. ::shrug::
according to my history prof, Romans were tolerant of all religions of the people they conquered. Because they were polytheistic, they simply accepted that another people had another God, and often, Romans would pray to these new gods as well.
Re: Hm, the Romans had a sort of Freedom of Religion, but not possible in game now?
Originally posted by dearmad
Because it comes too late in "history" inthe tech tree now to get the freedom of religions civic... maybe if they possess the pyramids this can be simulated, but... oh well.
Two things:
1) Pyramids only unlocks the government civics - not the others.
2) I don't think you have to adopt a state religion from what I've read. So that would be the Roman route.
"Stuie has the right idea" - Japher
"I trust Stuie and all involved." - SlowwHand
"Stuie is right...." - Guynemer
according to my history prof, Romans were tolerant of all religions of the people they conquered. Because they were polytheistic, they simply accepted that another people had another God, and often, Romans would pray to these new gods as well.
Yup. I was reading something just recently that said "the Romans accepted the god/gods of those they conquered, because they were always glad to have another deity on their side."
The Romans tolerated other religions, but the Roman religion of Jupiter et alia was still the official state religion, at least until the time of Theodosius, who made it Christianity.
Originally posted by dearmad
yeah maybe- guess I'll mod either how the religious civics work or make it so it's not always betetr to adopt a religion, somehow.
This virtue was a roman strength that helped them become stronger not weaker, as it would in the game if I took your suggestion.
True - there should be some benefit to NOT adopting a religion that is unique from whatever benefits there are for adopting a religion. Both strategies should be viable or else it's a flaw in the design, in my opinion - that is, it presents a decision with a foregone conclusion.
"Stuie has the right idea" - Japher
"I trust Stuie and all involved." - SlowwHand
"Stuie is right...." - Guynemer
It should define play style and interact poorly or well depending on the adopted play style of the other civs yuo encounter- so you may PAY for a decision OR reep benefits.
Actually, State religion allows religious freedom. It's Theocracy that blocks all non state religions. You just don't get the benefit of "all the religions of the world living together in harmony" until you unlock Liberalism and Religious Freedom.
Rome had a dominant mythos, and early Xtains were persecuted for refusing to kowtow to it. Permitting your conquests to worship as they please is not incompatable with having an official state cult, nor is it incompatable that only those cities that worship the state cult gain benefits from doing so under State Religion.
Rememeber, Theocracy becomes available with Chritianity (Theology tech). Thats the "smite the unbelievers" religious civic. State Religion is more like Hinduism in India - the dominant faith, but not the only one. As opposed to Islam in Sudan - convert or die! (Theocracy) or the Catholics 5-6 centurys ago.
The Romans accepted other religions as long as the adherents give proper reverence to the cult of the Emperor (which is why the christians were persecuted).
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