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A few Civics questions...

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  • #16
    Originally posted by MrFun


    Good point -- during the Jacksonian era, white men enjoyed "universal" suffrage as far as they were concerned.

    Meanwhile, slavery existed in the Southern states.
    Just like now adults enjoy "universal" suffrage as far as they are concerned. Youth (and felons) get the shaft.
    Captain of Team Apolyton - ISDG 2012

    When I was younger I thought curfews were silly, but now as the daughter of a young woman, I appreciate them. - Rah

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    • #17
      Originally posted by OzzyKP


      Just like now adults enjoy "universal" suffrage as far as they are concerned. Youth (and felons) get the shaft.
      A lot of Republicans are not racist, but a lot of racists are Republican.

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      • #18
        Hijacking a Civ4 thread with OT Politics

        I presume on #3 that Environmentalism indeed gives bonuses (big ones?) to Health while probably cutting into some aspect of the economy (ie no strip-mining )
        <Reverend> IRC is just multiplayer notepad.
        I like your SNOOPY POSTER! - While you Wait quote.

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        • #19
          Originally posted by OzzyKP


          Just like now adults enjoy "universal" suffrage as far as they are concerned. Youth (and felons) get the shaft.
          Ozzy:


          Anyway, I can have my pro-enviroment, pro-civil rights and liberties, Socialist Democracy at last.

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          • #20
            You can't be Socialist AND Pro-Enviroment. Apparently the state owning things and a green economy are mutually exclusive.

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            • #21
              Originally posted by Verenti
              You can't be Socialist AND Pro-Enviroment. Apparently the state owning things and a green economy are mutually exclusive.

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              • #22
                Norway's Socialist Party is pretty green in their political views on those things.
                Do not fear, for I am with you; Do not anxiously look about you, for I am your God.-Isaiah 41:10
                I praise you because I am fearfully and wonderfully made - Psalms 139.14a
                Also active on WePlayCiv.

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                • #23
                  Originally posted by Nikolai
                  Norway's Socialist Party is pretty green in their political views on those things.
                  Norway:

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                  • #24
                    Solver, I don't know if you cover this in your preview, or even if you and/or Markos can comment on it, but can you tell us how many turns of anarchy occur between changes in civics? Do multiple changes result in longer periods of anarchy? And are there any other side effects from changing civics (besides anarchy and the effects of the civic choice)?

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                    • #25
                      No comment!
                      Solver, WePlayCiv Co-Administrator
                      Contact: solver-at-weplayciv-dot-com
                      I can kill you whenever I please... but not today. - The Cigarette Smoking Man

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                      • #26
                        So long as it is nothing like in C3C where we could have up to 9 turns of Anarchy per civic change... :blah:
                        You just wasted six ... no, seven ... seconds of your life reading this sentence.

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                        • #27
                          3) What is the point of Environmentalism? (i.e. how would it help?)
                          Not sure how the civics model is going to work but it should (as has been said) have health, anti-pollution benefits but also economic benefits and some sort of happiness factor.

                          while probably cutting into some aspect of the economy (ie no strip-mining
                          Yeah maybe there will be some mechanics to represent planning regulations and restrictions on mining, forestry etc, but environmentalism is about more than restricting industry; its about using resources more carefully. For example if you have a car manufacturer that's sourcing components do they have them made from newly mined aluminium or do they use recycled aluminium from old scrap. Two problems solved - no more scrap Al hanging around and less dependency on imported goods, and of course more jobs created in the recycling (read Environmental) sector. This would apply to all resources.

                          You can't be Socialist AND Pro-Enviroment. Apparently the state owning things and a green economy are mutually exclusive.
                          I don't think socialism is synonymous with state-owned! My interpretation of socialism is equally owned and used by the people to the mutual benefit of all the people. The state can and does run environmental projects - in Scotland, there is a government funded body called SEPA which monitors and regulates the environment, in particular water quality. Additonally, private enterprise is involved in the environment sector but i wouldn't say it wasn't of benefit to the general population.

                          To be honest though, all this might be a little complicated for the civics model!!

                          regards,

                          Peter
                          regards,

                          Peter

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                          • #28
                            Originally posted by ajbera
                            Solver, I don't know if you cover this in your preview, or even if you and/or Markos can comment on it, but can you tell us how many turns of anarchy occur between changes in civics? Do multiple changes result in longer periods of anarchy? And are there any other side effects from changing civics (besides anarchy and the effects of the civic choice)?
                            i think i'll try to answer this one:

                            in one of the replay-screenshots you can see that most leaders do several civic changes at once. therefore i interpret that you get 1 turn of anarchy, no matter whether it's 1 change or 5 changes.

                            what i'd find interesting to know is what happens when you discover a tech which enables a new civic. can you switch immediately (but then only one at a time) and effectively have no anarchy or is it the full turn nonetheless?
                            if it is the latter, i hope it the "during-turn" actions are not influenced. in civ3 if you went into anarchy in the beginning of the turn, your workers were slower and you couldn't rush anymore. so it was a no-brainer to switch end of the played turn.
                            - Artificial Intelligence usually beats real stupidity
                            - Atheism is a nonprophet organization.

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